Dungeon Crawl Stone Soup version 0.35-a0-336-gd5e08f372d (webtiles) character file. Game seed: 7851571283239697219 3 AxeManiac the Tinkerer (level 1, -1/14 HPs) Began as a Formicid Forgewright on May 3, 2026. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (200 turns). AxeManiac the Tinkerer (Formicid Forgewright) Turns: 200, Time: 00:00:18 Health: -1/14 AC: 2 Str: 14 XL: 1 Next: 55% Magic: 0/3 EV: 11 Int: 14 God: Gold: 29 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) c - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons c - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of brand weapon {unknown} e - 2 scrolls of noise {unknown} Potions g - a potion of magic d - a potion of haste {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Axes - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 4.0 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 48% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 24% 2d4 7% 2 Launch Clockwork Bee Frge 12% N/A 14% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 71% 4 Forge Lightning Spire Air/Frge 7% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5794 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The hobgoblin shouts! Found a quarterstaff. You encounter a quokka. You hit the hobgoblin. You kill the hobgoblin! The quokka closely misses you. You closely miss the quokka. The quokka barely misses you. You barely miss the quokka. The quokka bites you. The quokka barely misses you. You barely miss the quokka. The quokka misses you. You closely miss the quokka. The quokka barely misses you. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (60% to hit) The kinetic grapnel misses the quokka. The quokka barely misses you. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (60% to hit) The kinetic grapnel misses the quokka. The quokka bites you but does no damage. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (60% to hit) The kinetic grapnel hits the quokka. The quokka is moderately wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka completely misses you. The grapnel guides your strike. You hit the quokka. The quokka is heavily wounded. The quokka bites you. You die... #.# #.## ...) #..# #..# #..# #..# #..# #..# #r.# #..# ##@.# ####..#####...# { ...........#.# #..#####.#.# #.......?..# #########.#####.### #.......>.# #.# #.######### #.. #.# #..# You could see a quokka. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Formicid Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 200 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_nine_rooms, layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_b, chequers_serial_rivers_small_b, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_a Action || total ---------------------------++------- Attack: Normal || 9 Melee: Hand axe || 6 Mace || 3 Cast: Kinetic Grapnel || 4 Armour: Robe || 7 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 204 | 204 | 0 | 0 | 165 | 1 | 204.0 | Dungeon | 204 | 204 | 0 | 0 | 165 | 1 | 204.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 204 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+