Dungeon Crawl Stone Soup version 0.35-a0-336-gd5e08f372d (webtiles) character file. Game seed: 12025279116130015930 7 AxeManiac the Tinkerer (level 2, 0/21 HPs) Began as a Formicid Forgewright on May 3, 2026. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (181 turns). AxeManiac the Tinkerer (Formicid Forgewright) Turns: 181, Time: 00:00:26 Health: 0/21 AC: 2 Str: 14 XL: 2 Next: 5% Magic: 3/5 EV: 11 Int: 14 God: Gold: 21 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (100%) c - +2 dagger (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 hammer c - a +2 dagger of freezing (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of butterflies {unknown} d - a scroll of teleportation {unknown} e - a scroll of poison {unknown} Potions g - a potion of magic Skills: - Level 1.0 Fighting + Level 1.0 Axes - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 4.0 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 48% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 24% 2d4 7% 2 Launch Clockwork Bee Frge 12% N/A 14% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 71% 4 Forge Lightning Spire Air/Frge 7% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5816 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The quokka bites you. You barely miss the quokka. The quokka is severely wounded. The quokka bites you but does no damage. You hit the quokka. You freeze the quokka. You kill the quokka! Your Fighting skill increases to level 1! Your Axes skill increases to level 1! You have reached level 2! You start resting. HP restored. You start resting. Magic restored. You sense a monster nearby. You encounter a quokka. A quokka is nearby! A quokka is nearby! The quokka closely misses you. You hit the quokka but do no damage. The quokka bites you. You hit the quokka. You freeze the quokka. The quokka is moderately wounded. The quokka barely misses you. The quokka bites you. You miss the quokka. The quokka is moderately wounded. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (moderately wounded, 60% to hit) The kinetic grapnel hits the quokka but does no damage. The quokka is moderately wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (moderately wounded, 60% to hit) You miscast Kinetic Grapnel. Nothing appears to happen. The quokka bites you. You die... { # ####### #.#### # #.@...# #....# .# #r###.#.####.####.. #. #.#............ #. #.######....#.. #. #.......###.# ## ####.....##.### #^######.#.. #.# #....#.. #†# #....#.. You could see a quokka. Vanquished Creatures 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 2 goblins (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Formicid Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 167 | D:1 | Reached skill level 1 in Fighting 167 | D:1 | Reached skill level 1 in Axes 167 | D:1 | Reached XP level 2. HP: 16/21 MP: 3/5 181 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Axes | 1 | 1.0 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.1 Forgecraft | | 4.0 Action || total ---------------------------++------- Attack: Normal || 13 Melee: Dagger || 10 Mace || 3 Cast: Kinetic Grapnel || 5 Armour: Robe || 13 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 182 | 182 | 0 | 16 | 104 | 1 | 182.0 | Dungeon | 182 | 182 | 0 | 16 | 104 | 1 | 182.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 182 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+