Dungeon Crawl Stone Soup version 0.35-a0-336-gd5e08f372d (webtiles) character file. Game seed: 7851635693654464201 39 AxeManiac the Magician (level 3, -2/27 HPs) Began as a Formicid Hedge Wizard on May 3, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:33 (1090 turns). AxeManiac the Magician (Formicid Hedge Wizard) Turns: 1090, Time: 00:01:34 Health: -2/27 AC: 2 Str: 16 XL: 3 Next: 67% Magic: 0/7 EV: 11 Int: 13 God: Gold: 87 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . (100%) d - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -15) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, strong-willed 1 a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +0 hand axe d - a +0 spear (weapon) Armour b - a +0 robe (worn) Scrolls c - 2 scrolls of amnesia {unknown} e - 2 scrolls of noise {unknown} h - 2 scrolls of teleportation {unknown} m - a scroll of identify {unknown} n - a scroll of revelation {unknown} Potions g - a potion of magic M - a potion of mutation f - 2 potions of attraction {unknown} j - 2 potions of might {unknown} k - 3 potions of curing {unknown} l - a potion of heal wounds {unknown} Skills: + Level 2.1 Fighting * Level 2.0 Axes + Level 0.4 Armour - Level 1.7 Dodging - Level 2.4 Stealth - Level 3.2 Spellcasting - Level 1.7 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.2 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 8% N/A 22% 2 Grave Claw Necr 8% 2d7 22% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 47% 3 Gloom Hex/Necr 6% N/A 50% 3 Blink Tloc Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10902 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. You are strong-willed. (Will+) Message History The rat bites you. You hit the rat. You kill the rat! The adder closely misses you. Your Axes skill increases to level 2! The magic dart hits the adder. The adder is moderately wounded. The adder bites you. The magic dart hits the adder. The adder is severely wounded. The adder barely misses you. The magic dart hits the adder. The adder is severely wounded. The adder barely misses you. The adder bites you. You are poisoned. The adder poisons you! You miscast Magic Dart. Nothing appears to happen. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the adder. The adder is severely wounded. You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! It was a potion of mutation. You feel extremely strange. You feel strong-willed. d -> M - a potion of mutation You die... .....##...#........... ..........######...... #........## #....#. ..#####.## #....#. #.......# #..).#. #.#####)# ####....#. #.# #......... ..#.#####.# #.##.#.### ......S@..#####.##.#.# ###########........#.### #.###.#....... #.# #.#..#.... #.# #......##. #.# ###....##. #.#####.##.##. #.......##.##. ######........ You could see an adder. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 2 endoplasms 5 hobgoblins A ball python (D:2) 3 bats (D:1) 3 frilled lizards (D:1) 2 goblins 6 kobolds 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Formicid Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 183 | D:1 | Reached skill level 1 in Fighting 183 | D:1 | Reached skill level 1 in Axes 183 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/6 646 | D:2 | Reached XP level 3. HP: 22/27 MP: 4/7 718 | D:2 | Identified the quill talisman of Momol {rC++ Will+} 1089 | D:2 | HP: 1/27 [adder (3)] 1090 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 1090 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_rooms D:2: layout_loops_cross Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.1 Axes | 1 2 | 2.0 Armour | | 0.4 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 3.2 Conjurations | | 1.7 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.2 Action || total ---------------------------++------- Attack: Normal || 61 Melee: Hand axe || 22 Spear || 43 Cast: Magic Dart || 43 Drink: Mutation || 1 Stab: Sleeping || 3 Armour: Robe || 34 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1097 | 1059 | 38 | 141 | 676 | 2 | 548.5 | Dungeon | 1097 | 1059 | 38 | 141 | 676 | 2 | 548.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 643 daAuts D:2: 453 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+