AxeManiac Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (12, -17, D:1) a +0 robe (15, -6, D:1) a parchment of Mephitic Cloud (26, -23, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) (39, -12, D:1) a bat skeleton (50, -20, D:1) a rat corpse (skeletalised by now) (52, 2, D:1) a +0 dagger a goblin skeleton (56, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (10, 5, D:2) a parchment of Death's Door (18, 10, D:2) a quokka skeleton an iguana skeleton (19, 35, D:2) a maw talisman (21, 45, D:2) a +0 robe (22, 10, D:2) a rat corpse (skeletalised by now) (22, 48, D:2) a bat skeleton (22, 50, D:2) an adder corpse (skeletalised by now) (30, 21, D:2) a hobgoblin corpse (skeletalised by now) (31, 21, D:2) a quokka corpse (skeletalised by now) (31, 24, D:2) a parchment of Momentum Strike (45, 24, D:2) a +0 buckler (46, 24, D:2) a +0 whip 5 stones Level 3 of the Dungeon (1, 29, D:3) a +0 short sword (5, 19, D:3) a +0 dagger a goblin skeleton (6, 36, D:3) a parchment of Ensorcelled Hibernation (7, 15, D:3) a +0 club a gnoll corpse (skeletalised by now) (15, 10, D:3) a +0 dagger (15, 16, D:3) a +0 robe (16, 17, D:3) a +0 pair of gloves (17, 11, D:3) a jackal skeleton (17, 12, D:3) the +4 quarterstaff of Bodily Humours {flame, rC+ Int+2} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (18, 17, D:3) a +0 mace (31, 25, D:3) a parchment of Sublimation of Blood (53, 15, D:3) a parchment of Sandblast Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (5, -40, D:4) a +0 dagger a +0 scale mail (6, -40, D:4) a +1 mace of protection a +0 scale mail a +0 hand axe (8, -6, D:4) a +0 short sword (11, -26, D:4) a +0 robe (13, 7, D:4) a +0 whip a +0 dagger (13, 8, D:4) a +0 dagger a kobold corpse (skeletalised by now) (14, -32, D:4) a +0 club (14, -24, D:4) a parchment of Dispersal (26, -26, D:4) an adder skeleton (29, -13, D:4) a ball python corpse (skeletalised by now) (29, 10, D:4) a +0 leather armour a +0 whip (32, 15, D:4) a +0 ring mail (34, -31, D:4) a hobgoblin skeleton (34, -25, D:4) a +0 whip a +0 club 4 stones a kobold skeleton (38, 3, D:4) 13 gold pieces (38, 4, D:4) 19 gold pieces (40, 3, D:4) a +0 whip (40, 4, D:4) 11 gold pieces (41, 4, D:4) 23 gold pieces (46, -34, D:4) an adder corpse (skeletalised by now) (46, 10, D:4) a +0 flail (50, -37, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger of flaming a +0 chain mail a +0 hand axe a +0 club a +0 short sword (5, -1, D:5) a parchment of Blink (7, -15, D:5) an iguana skeleton (13, -11, D:5) a +0 ring mail (15, -11, D:5) an electric eel skeleton (16, 12, D:5) a spore talisman (17, -9, D:5) a +0 scale mail (19, 12, D:5) a +0 pair of boots (35, 0, D:5) a parchment of Poisonous Vapours (40, -4, D:5) a +0 ring mail (46, 4, D:5) a parchment of Scorch Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe an orc corpse (skeletalised by now) (0, 1, D:6) a +0 short sword a +0 mace (4, -8, D:6) a +2 dagger of speed a +0 scale mail an orc corpse (skeletalised by now) (12, -4, D:6) a +0 spear a gnoll skeleton (14, 33, D:6) the alchemy staff "Xouph" {rPois rC+ Str-5 Dex+4 Alch} [staff of alchemy] rPois: It protects you from poison. rC+: It protects you from cold. Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). Alch: It increases the power of your Alchemy spells. (17, 10, D:6) a +2 vampiric spear a gnoll corpse (skeletalised by now) (19, 8, D:6) a +0 club a gnoll skeleton (19, 9, D:6) a +0 flail (23, 5, D:6) a +0 whip (25, -13, D:6) a +0 whip a gnoll corpse (skeletalised by now) (26, -13, D:6) a +0 spear a +0 buckler a +0 scale mail (27, -13, D:6) a +0 flail (29, -13, D:6) a +0 whip (35, 18, D:6) a hound skeleton (40, -19, D:6) a book of Movement (40, -12, D:6) a +0 mace (41, 23, D:6) a hound skeleton (43, 11, D:6) a +0 robe (51, 29, D:6) a parchment of Polar Vortex (56, 7, D:6) a +0 robe (60, 7, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (61, 6, D:6) a +0 spear Level 7 of the Dungeon (9, -3, D:7) a +0 leather armour (20, 7, D:7) a bullfrog skeleton (22, 16, D:7) a +0 halberd a gnoll skeleton (23, 7, D:7) a +3 sling of freezing a +0 quarterstaff a +0 leather armour the human skeleton of Joseph (24, 16, D:7) a +0 scale mail (25, 15, D:7) a +0 whip (28, 17, D:7) an iguana skeleton (28, 23, D:7) a +0 giant spiked club an ogre skeleton (29, -1, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (30, 22, D:7) a +0 flail (33, 25, D:7) a parchment of Forge Lightning Spire (37, 17, D:7) a howler monkey skeleton (44, 29, D:7) a +0 short sword (46, 29, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 pair of boots (5, 13, D:8) the quill talisman of Bequeathed Mirth {rC+ rN+} [quill talisman] rC+: It protects you from cold. rN+: It protects you from negative energy. (15, -3, D:8) a +0 flail (19, 35, D:8) a +0 spear (22, -5, D:8) a +0 shortbow a +0 whip a +0 leather armour (24, 31, D:8) a +0 shortbow a centaur corpse (skeletalised by now) (25, -12, D:8) a howler monkey corpse (skeletalised by now) (26, -12, D:8) a ring of magical power a +0 spear a +0 sling (31, 8, D:8) a +0 hand axe a +0 robe a +0 dagger a +0 flail (31, 9, D:8) a +0 plate armour a +0 long sword (36, 0, D:8) a +0 hand axe (45, 7, D:8) a +0 chain mail (53, 2, D:8) a +0 war axe a +0 robe (53, 3, D:8) a +0 robe a +0 dagger a +0 robe Level 9 of the Dungeon [Shop] Qagarph's Antique Weapon Shoppe a +1 vampiric morningstar (600 gold) a +1 mace of protection (254 gold) a +0 whip (60 gold) the +8 orcbow "Uluechip" {heavy, Str+3 Int+2} (1552 gold) Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 dagger (48 gold) a +0 flail (84 gold) a +0 quarterstaff (120 gold) a +0 quarterstaff (120 gold) (0, 0, D:9) a parchment of Mephitic Cloud (1, -34, D:9) a Codex of Conductivity (9, -44, D:9) a +0 robe a +0 dagger a +0 club a +0 short sword a +0 plate armour a +0 battleaxe an orc skeleton (14, -15, D:9) a parchment of Freezing Cloud (16, -34, D:9) a yak corpse (skeletalised by now) (22, -53, D:9) a +0 giant spiked club a +0 giant spiked club (28, -23, D:9) a +0 short sword an orc skeleton (28, -22, D:9) a +0 robe a +0 dagger (28, -20, D:9) a +0 robe a +0 dagger an orc skeleton (28, -19, D:9) a +0 leather armour a +0 hand axe (35, -28, D:9) a +0 whip a +0 robe a +0 dagger an orc skeleton (35, -23, D:9) a +0 quarterstaff (40, -31, D:9) a +2 pair of gloves (40, -27, D:9) a +0 hand axe (40, -25, D:9) a +0 hand axe (41, -26, D:9) a +0 hand axe (44, -49, D:9) a +0 ring mail a +0 trident an orc skeleton (46, -50, D:9) a +0 chain mail a +0 scimitar (47, -48, D:9) a +0 scale mail a +0 short sword an orc skeleton (55, -13, D:9) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (56, -44, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) 2 scrolls of vulnerability (11, -28, D:10) a potion of ambrosia (11, -27, D:10) a potion of ambrosia (12, -9, D:10) a +0 club a +0 robe a +0 dagger (13, -29, D:10) 2 potions of ambrosia (13, -27, D:10) a potion of ambrosia (13, -2, D:10) a +0 dagger a +0 robe (14, -26, D:10) a black bear skeleton (14, -25, D:10) a black bear skeleton (14, -9, D:10) a +0 hand axe (15, -29, D:10) a black bear skeleton (15, -28, D:10) a black bear skeleton (15, -27, D:10) a potion of ambrosia (17, -28, D:10) 17 gold pieces (17, -27, D:10) a potion of moonshine (17, -25, D:10) a +0 robe (18, -24, D:10) a potion of ambrosia (25, -28, D:10) a +0 long sword (27, 1, D:10) a +0 club (29, -25, D:10) a +0 helmet (33, -40, D:10) a yak skeleton a yak skeleton (37, -35, D:10) a +0 ring mail (39, -18, D:10) a +0 whip a +0 leather armour a +0 whip a +0 war axe a +0 orcbow a +0 plate armour an orc skeleton an orc skeleton (45, 8, D:10) a +0 demon whip of venom (47, 9, D:10) a +0 whip a +0 giant spiked club an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) (48, 9, D:10) a +0 giant spiked club an ogre corpse (skeletalised by now) (49, 9, D:10) a +0 club a +0 leather armour a +0 spear a +0 giant club a +0 short sword a +0 long sword a +0 plate armour a +0 giant spiked club an orc corpse (skeletalised by now) a gnoll corpse (skeletalised by now) an ogre corpse (skeletalised by now) an ogre corpse (skeletalised by now) (50, 9, D:10) a +0 whip a +0 leather armour a +0 whip a +0 dagger a +0 trident a +0 scale mail a +4 spear of venom a +0 scale mail a +0 trident a +0 ring mail a +0 kite shield an orc corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (52, -5, D:10) a +0 dagger a +0 robe (53, -1, D:10) a +0 scimitar a +0 robe a +3 falchion a +0 robe a +0 mace a +0 robe a +2 scimitar of freezing a +0 robe (53, 8, D:10) a +0 trident an orc corpse (skeletalised by now) (54, -34, D:10) the troll skeleton of Snorg (54, 7, D:10) a +0 whip Level 11 of the Dungeon [Shop] Agept's Antique Weapon Shop a +0 long sword (77 gold) a +0 hand axe (66 gold) a +0 sling (33 gold) a +0 quarterstaff (110 gold) a +1 antimagic bardiche (1144 gold) a +0 great sword (220 gold) a +0 lajatang (330 gold) a +0 falchion (66 gold) a +0 arbalest (165 gold) [Shop] Zockai's Antique Weapon Emporium a +0 club (14 gold) a +0 longbow (319 gold) the +3 halberd of Ybbin {reap, rElec} (957 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a +1 heavy great sword (725 gold) a +0 glaive (290 gold) a +0 flail (101 gold) a +0 rapier (159 gold) a +0 glaive (290 gold) (0, 0, D:11) a scroll of vulnerability (4, 0, D:11) 20 gold pieces (9, 20, D:11) a scroll of teleportation (10, 7, D:11) a yak corpse a yak corpse a yak corpse a yak corpse (10, 20, D:11) 14 gold pieces (14, 15, D:11) a scroll of immolation (26, 10, D:11) a +0 whip (28, 10, D:11) 6 gold pieces the Ecumenical Temple (0, 1, Temple) a +0 whip a gnoll corpse (skeletalised by now) (1, -1, Temple) a +0 whip a gnoll corpse (skeletalised by now) (1, 0, Temple) a +0 club (still there?) a +0 robe of resistance (still there?) a +0 flail (still there?) a Gauntlet (9, -15, Gauntlet) a scroll of brand weapon (9, -14, Gauntlet) the ring of Yredelemnul's Reproof {rElec rPois MP+9 Int-3 Dex+3} [ring of magical power] rElec: It insulates you from electricity. rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). (unseen) (9, -12, Gauntlet) a +6 ring of intelligence (9, 12, Gauntlet) a +1 pair of boots of earth (9, 14, Gauntlet) a scroll of identify (9, 15, Gauntlet) the +2 hand axe of Sunlight {speed, *Noise rPois rF+ rN+} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. (unseen) (10, -4, Gauntlet) 14 gold pieces (10, 1, Gauntlet) the +1 hat of the Monk {Snipe, Dex+7} Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (unseen) (10, 4, Gauntlet) a scroll of noise (21, -1, Gauntlet) a ring of resist corrosion (22, -2, Gauntlet) a +0 dagger (22, 2, Gauntlet) a staff of alchemy (unseen) (23, -14, Gauntlet) a parchment of Enfeeble (23, -12, Gauntlet) a potion of magic (23, -11, Gauntlet) a scarf of harm (unseen) (23, 11, Gauntlet) a +0 helmet of ice (23, 12, Gauntlet) a potion of curing (23, 14, Gauntlet) 13 gold pieces