Dungeon Crawl Stone Soup version 0.35-a0-542-gedf2d32dfa (webtiles) character file. Game seed: 12060816000505085190 52 AxeManiac the Chopper (level 3, 0/29 HPs) Began as a Mountain Dwarf Reaver on June 19, 2026. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:02:00 (1601 turns). AxeManiac the Chopper (Mountain Dwarf Reaver) Turns: 1601, Time: 00:02:00 Health: 0/29 AC: 3 Str: 16 XL: 3 Next: 60% Magic: 5/5 EV: 5 Int: 13 God: Gold: 97 SH: 0 Dex: 8 Spells: 4/5 levels left rFire . . . (100%) c - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + e - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -18), vertiginous, hasted, very quick A: runic magic, artefact enchanting a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +0 hand axe c - a +0 spear (weapon) Missiles d - 4 boomerangs Armour b - a +0 leather armour (worn) Jewellery e - a ring of resist corrosion (worn) Scrolls c - 4 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of noise {unknown} m - a scroll of torment {unknown} n - a scroll of amnesia {unknown} o - a scroll of fog {unknown} Potions f - a potion of mutation {unknown} j - a potion of enlightenment {unknown} l - a potion of moonshine Skills: - Level 2.1 Fighting + Level 5.6 Axes - Level 1.3 Dodging - Level 1.7 Spellcasting - Level 2.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 24% 2d7 28% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 48% 1d5 17% 1 Momentum Strike Conj/Tloc 12% 3d8 38% 2 Hailstorm Conj/Ice 6% 3d5 58% 3 Rending Blade Conj/Frge 6% 2d6 91% 4 Cause Fear Hex 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16396 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The adder closely misses you. You barely miss the adder. The adder bites you. You closely miss the adder. The adder barely misses you. You barely miss the adder. The adder bites you but does no damage. You hit the adder but do no damage. The adder barely misses you. The adder misses you. You barely miss the adder. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. You feel sick. The adder closely misses you. You hit the adder. The adder is moderately wounded. You feel sick. The adder bites you but does no damage. The adder bites you. You are more poisoned. The adder poisons you! You closely miss the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. You closely miss the adder. The adder is moderately wounded. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of moonshine. You feel tipsy. You feel very sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder barely misses you. It was a potion of brilliance. You feel clever all of a sudden. You die... .... #... ##........ ###. ......... #. ............#####. .................. #................. #####................. ###.....S............... ....###@# ......... ........##### #......... .#####......###......... ######............. #.####........ #.##..##...... #.#ß..ß#...... #............. ##...>........ You could see an adder. Vanquished Creatures An adder (D:1) 2 dart slugs 5 endoplasms 4 hobgoblins 6 jackals (D:2) 2 quokkas (D:1) 3 ball pythons 5 bats 4 frilled lizards (D:3) 4 goblins 3 kobolds 3 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Mountain Dwarf Reaver began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 189 | D:1 | Reached skill level 4 in Axes 557 | D:1 | Reached XP level 2. HP: 22/24 MP: 4/4 748 | D:2 | Encountered Sigmund 840 | D:2 | Reached skill level 5 in Axes 920 | D:2 | Reached XP level 3. HP: 29/29 MP: 5/5 1601 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic D:2: layout_basic, uniq_sigmund D:3: layout_rooms, mainiacjoe_overflow_alcove_4, kennysheep_crisscross, st_stairs_6 Skill XL: | 1 2 | ---------------+-------+----- Axes | 4 5 | 5.6 Fighting | | 2.1 Dodging | | 1.3 Spellcasting | | 1.7 Conjurations | | 2.6 Action || total ---------------------------++------- Attack: Normal || 165 Melee: Hand axe || 34 Spear || 137 Drink: Ambrosia || 4 Haste || 1 Brilliance || 1 Moonshine || 1 Armour: Leather armour || 107 Dodge: Dodged || 97 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1603 | 1530 | 73 | 79 | 1070 | 3 | 534.3 | Dungeon | 1603 | 1530 | 73 | 79 | 1070 | 3 | 534.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 799 daAuts D:2: 598 daAuts D:3: 204 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+