AxeManiac Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (15, -52, D:1) a +0 club (15, -15, D:1) a +0 dagger (16, -51, D:1) a jackal corpse (skeletalised by now) (18, -36, D:1) a parchment of Ensorcelled Hibernation (20, -37, D:1) a rat skeleton (20, -36, D:1) 2 stones a +0 short sword (22, -28, D:1) a parchment of Static Discharge (28, -38, D:1) a scarab talisman (32, -22, D:1) a staff of cold (40, -31, D:1) a +0 whip Level 2 of the Dungeon (4, 30, D:2) a ball python skeleton (5, 9, D:2) a +0 flail (5, 11, D:2) a frilled lizard corpse (8, 28, D:2) a parchment of Summon Ice Beast (13, 30, D:2) a +0 whip (17, -11, D:2) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} *Rats: When the wearer is hurt, rats may emerge from it to assist them. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). It cannot be enchanted further. (unseen) (17, 8, D:2) a +0 dagger (17, 16, D:2) a +0 club a ball python corpse a goblin corpse (17, 26, D:2) a bat corpse (18, 22, D:2) a quill talisman (18, 26, D:2) 3 stones a +0 whip a kobold corpse