AxeManiac Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 10, D:1) a parchment of Freeze (18, 36, D:1) a quokka skeleton (25, 10, D:1) a quill talisman (27, 13, D:1) a goblin skeleton (30, 38, D:1) a hobgoblin skeleton (37, 29, D:1) a hobgoblin skeleton (46, 26, D:1) a +0 dagger (46, 34, D:1) a +0 robe (48, 3, D:1) a +0 club (53, 20, D:1) a ball python skeleton (60, 8, D:1) a +0 barding Level 2 of the Dungeon [Shop] Mucec's Armour Emporium an orb of pyromania (312 gold) a +0 leather armour (24 gold) a scarf of harm (108 gold) a +3 scale mail of poison resistance (276 gold) the +8 scale mail "Aduff" {rElec rF+ rC+ Int+4} (964 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 robe (10 gold) a +0 ring mail (48 gold) a +0 plate armour (216 gold) a +0 scale mail (48 gold) a +0 robe (10 gold) the +1 robe of Compression {Dex+3} (230 gold) Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +2. (0, 0, D:2) 17 gold pieces (6, -2, D:2) a scarab talisman (6, 2, D:2) 12 gold pieces a +0 club (6, 3, D:2) a +0 club a goblin corpse (7, -7, D:2) a hobgoblin corpse (15, -3, D:2) a +0 club a ball python corpse (16, -14, D:2) a +0 mace (19, 1, D:2) a parchment of Anguish (22, -7, D:2) a frilled lizard corpse (30, 4, D:2) a +0 robe (36, 3, D:2) a parchment of Vampiric Draining