AxeManiac Level 1 of the Dungeon (10, -21, D:1) a bat corpse (skeletalised by now) (10, -8, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (14, -16, D:1) a +0 leather armour (14, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, 5, D:1) a quokka skeleton (31, -3, D:1) a parchment of Martyr's Knell (33, -2, D:1) a +0 club a goblin skeleton (43, -37, D:1) a +0 club (44, -37, D:1) a bat skeleton (45, -1, D:1) a rat skeleton (45, 2, D:1) a +0 club (46, 2, D:1) a rat skeleton (65, -13, D:1) a frilled lizard corpse (skeletalised by now) (67, -8, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Dyzahiut's Magic Scroll Shoppe a scroll of torment (123 gold) a scroll of vulnerability (unknown) (52 gold) a scroll of enchant armour (unknown) (97 gold) a scroll of poison (52 gold) 3 scrolls of identify (78 gold) [Shop] Ohamow's General Store a parchment of Launch Clockwork Bee (96 gold) a parchment of Passwall (96 gold) the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} (605 gold) Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. It cannot be enchanted further. the +7 sling "Qaucy" {freeze, Str+4} (584 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. a +6 ring of intelligence (396 gold) a parchment of Blink (63 gold) a +0 leather armour (22 gold) [Shop] Etisasch's Distillery a potion of cancellation (unknown) (112 gold) a potion of enlightenment (unknown) (70 gold) a potion of heal wounds (unknown) (112 gold) a potion of mutation (unknown) (112 gold) a potion of curing (42 gold) (0, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (4, -2, D:2) a +0 dagger (6, 8, D:2) a +0 dagger (8, 0, D:2) a +0 dagger (18, 19, D:2) a rat skeleton (20, 12, D:2) a parchment of Awaken Armour (27, 19, D:2) a +6 ring of intelligence (29, 15, D:2) a scroll of torment (31, -10, D:2) a merfolk skeleton (33, -6, D:2) a human skeleton (33, 23, D:2) a ball python corpse (skeletalised by now) (35, -12, D:2) a draconian skeleton (36, 25, D:2) a +0 club a goblin corpse (skeletalised by now) (37, -8, D:2) an elf skeleton (44, 3, D:2) a +0 club Level 3 of the Dungeon (5, -13, D:3) an adder corpse (skeletalised by now) (5, -12, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) a sewer (3, -5, Sewer) an adder corpse (skeletalised by now) (8, -5, Sewer) an adder corpse (12, 2, Sewer) 11 gold pieces (13, 1, Sewer) a scroll of blinking (13, 2, Sewer) 15 gold pieces (13, 3, Sewer) a parchment of Magnavolt (14, 0, Sewer) a rimehorn talisman (unseen) (14, 1, Sewer) a +0 dagger (14, 2, Sewer) 2 potions of ambrosia (16, -13, Sewer) a frilled lizard corpse (skeletalised by now) (16, 12, Sewer) a ball python corpse (skeletalised by now) (19, 2, Sewer) a frilled lizard skeleton (21, 9, Sewer) a frilled lizard corpse (skeletalised by now) (22, -4, Sewer) a frilled lizard corpse (skeletalised by now)