Dungeon Crawl Stone Soup version 0.35-a0-1345-g0f1e910ab6 (webtiles) character file. Game seed: 2194562070065335501 58 AxeManiac the Trooper (level 4, -2/28 HPs) Began as a Gargoyle Stalker on Oct 29, 2026. Slain by Terence ... wielding a +2 flail of protection (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:49 (1939 turns). AxeManiac the Trooper (Gargoyle Stalker) Turns: 1939, Time: 00:02:49 Health: -2/28 AC: 3 Str: 17 XL: 4 Next: 0% Magic: 4/4 EV: 5 Int: 8 God: Gold: 97 SH: 5 Dex: 14 Spells: 3/3 levels left rFire . . . (100%) c - +0 hand axe rCold . . . (100%) (no offhand) rNeg + . . (50%) (body armour unavailable) rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... f - amulet of reflection Stlth +++ (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.09/turn b - gecko talisman %: reflection @: gecko-form, vertiginous A: autotomy, stealthy, cold-blooded, fleshless physiology, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 2 of the Dungeon. You were a hypnotic gecko-hybrid. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +1 dagger c - a +0 hand axe (weapon) Armour d - a +0 chain mail Jewellery f - an amulet of reflection (worn) Talismans b - a gecko talisman (worn) Scrolls c - a scroll of fear {unknown} d - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} Potions A - 3 potions of attraction f - a potion of enlightenment {unknown} o - 2 potions of moonshine k - a potion of brilliance {unknown} l - a potion of ambrosia {unknown} p - a potion of lignification {unknown} Baubles b - 3 centipede baubles Skills: - Level 3.6 Fighting - Level 1.7 Short Blades + Level 2.1 Axes - Level 0.7 Dodging - Level 3.2 Stealth - Level 2.4 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15)* Zot: 16065 *You can no longer be shafted in this branch Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a hypnotic gecko-hybrid. When badly injured, your tail breaks off to distract enemies. You have a higher chance of stabbing distracted enemies. You are stealthy. You are cold-blooded and may be slowed by cold attacks. Your body armour, gloves and boots are melded. Your fleshless body is immune to poison, disease, and asphyxiation. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History * * * LOW HITPOINT WARNING * * * It was a potion of moonshine. You feel tipsy. j -> o - 2 potions of moonshine Terence barely misses you. It was a potion of curing. You feel better. n -> c - a potion of curing Terence hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. You block Terence's attack. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * You feel better. You block Terence's attack. You completely miss Terence. Terence is heavily wounded. Terence hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is heavily wounded. You block Terence's attack. Terence hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. You block Terence's attack. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is heavily wounded. You block Terence's attack. You hit Terence. Terence is heavily wounded. Terence hits you with a +2 flail of protection! You die... Terence says, "And stay out!" ...'.......................'..... .S.##.....#########.....####..... ..####...^# #.##.## ##.... .## ##.#.# #.#### ##... #########.# #.# ##.. ......†##.# #.# ##+ .#####>##.# ####.##### .# #÷##.# #........# .#####.##.# #l##.###.# .....#†##.# #@##.# .###.#.##.# #.##.# .# #.#)##.# #.##.. .###......# #.#### .......#### #.# ######## #.# #.. You could see Terence (@). Vanquished Creatures 2 adders A hound zombie (D:3) A ribbon worm (D:2) 2 hobgoblins An orc (D:2) 3 ball pythons 3 bats 6 endoplasms 2 frilled lizards 3 goblins 3 kobolds 3 quokkas 9 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Gargoyle Stalker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 1 | D:1 | Encountered an electric eel 180 | D:1 | Reached XP level 2. HP: 18/18 MP: 2/2 204 | D:1 | Reached skill level 1 in Axes 246 | D:1 | You fall into a shaft and drop 1 floor! 310 | D:2 | Found a faded altar of an unknown god. 1271 | D:2 | Reached XP level 3. HP: 15/23 MP: 3/3 1576 | D:2 | Encountered Terence 1860 | D:2 | Reached XP level 4. HP: 16/28 MP: 4/4 1932 | D:2 | HP: 1/28 [Terence/+2 flail of protection (7)] 1939 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_loops_ring D:2: layout_loops_corners, basic_ecumenical_altar, uniq_terence D:3: layout_loops_ring, mainiacjoe_overflow_alcove_2, serial_undead, serial_undead_e, serial_undead_c, serial_undead_e, serial_undead_a, serial_undead_f, serial_undead_b, serial_undead_d Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 3 | 3.6 Short Blades | 1 | 1.7 Stealth | 3 | 3.2 Shapeshifting | 2 | 2.4 Axes | 1 2 | 2.1 Dodging | | 0.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- Gecko | * * * | 3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 159 | 13 || 172 Melee: Dagger | 159 | || 159 Hand axe | | 13 || 13 Drink: Curing | | 2 || 2 Moonshine | | 1 || 1 Stab: Sleeping | 17 | 1 || 18 Distracted | 2 | || 2 Armour: None | 77 | 10 || 87 Dodge: Dodged | 66 | 2 || 68 Block: Other | 32 | 6 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1934 | 1828 | 106 | 100 | 1145 | 3 | 644.7 | Dungeon | 1934 | 1828 | 106 | 100 | 1145 | 3 | 644.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1024 daAuts D:1: 752 daAuts D:3: 158 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+