Azamina Level 1 of the Dungeon (6, -32, D:1) a +0 dagger (7, -34, D:1) a bat skeleton (7, -20, D:1) a ball python corpse (skeletalised by now) (9, -39, D:1) a maw talisman (10, 1, D:1) 3 stones a +0 dagger (20, -23, D:1) a +0 dagger (22, 0, D:1) a rat corpse (skeletalised by now) (26, -22, D:1) a +0 whip a goblin skeleton (27, -19, D:1) a +0 club a goblin skeleton (27, -12, D:1) a +0 robe (47, -23, D:1) a +0 ring mail 3 large rocks (48, -22, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Bemurch's Antique Weapon Boutique a +0 sling (39 gold) a +0 quarterstaff (130 gold) a +0 spear (78 gold) a +0 whip (65 gold) a +0 whip (65 gold) a +0 sling (39 gold) the +10 hand axe of Ytazoikaji {antimagic, Will+ Dex+3} (2025 gold) Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 rapier (143 gold) a +0 heavy morningstar (332 gold) (0, 0, D:2) a +0 flail a +0 ring mail (1, -2, D:2) a +0 whip (1, 0, D:2) a +0 dagger a +0 dagger an orc corpse (skeletalised by now) (2, -3, D:2) a +0 spear (2, -2, D:2) a +0 whip a +0 club a gnoll corpse (skeletalised by now) (2, -1, D:2) a +0 dagger (6, 22, D:2) a +0 mace a +1 scale mail of willpower the human corpse of Terence (skeletalised by now) (7, 24, D:2) a +0 club a +0 sling (9, 19, D:2) a ball python corpse (skeletalised by now) (13, 33, D:2) a +0 robe (18, 6, D:2) a jackal skeleton a jackal skeleton (20, 37, D:2) a +0 hand axe a hobgoblin corpse (skeletalised by now) (24, 28, D:2) a rat skeleton (31, 3, D:2) a jackal corpse (skeletalised by now) (35, 2, D:2) a rat corpse (skeletalised by now) (35, 8, D:2) a ball python corpse (skeletalised by now) (37, 15, D:2) a +0 club 4 stones (39, 16, D:2) an adder corpse (skeletalised by now) (45, 12, D:2) a rat corpse (skeletalised by now) (50, 5, D:2) a +0 club (50, 27, D:2) a bat corpse (skeletalised by now) (52, 18, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe an orc corpse (4, -1, D:3) a +0 club (still there?) 6 poisoned darts (still there?) (4, 1, D:3) a parchment of Soul Splinter (5, -2, D:3) a +0 dagger a +0 robe an orc corpse (7, -9, D:3) a rat corpse (16, -11, D:3) a +0 club a goblin corpse (16, -9, D:3) the +9 falchion of Revolt {flame, *Noise rElec rC+} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. (20, -27, D:3) an adder corpse (21, 12, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (22, -27, D:3) a hobgoblin corpse (22, -22, D:3) a +0 dagger (24, -5, D:3) a +2 war axe of venom (24, 12, D:3) a +0 short sword (31, -26, D:3) a +0 dagger 5 stones (33, -32, D:3) a +0 sling (35, -23, D:3) a hobgoblin corpse (35, 0, D:3) a +0 hand axe (38, -5, D:3) a bat corpse (skeletalised by now) (39, -9, D:3) a +0 short sword 3 stones a kobold corpse (skeletalised by now)