Azamina Level 1 of the Dungeon (0, 0, D:1) a +0 athame (3, 10, D:1) a +0 dagger (9, 1, D:1) a +0 whip (15, -1, D:1) a rat skeleton (15, 23, D:1) a +4 dagger a stone a kobold skeleton (16, -13, D:1) a +0 sling (20, -27, D:1) an orb of attunement (25, -30, D:1) a rat corpse (skeletalised by now) (28, 8, D:1) a +0 dagger (29, -12, D:1) a bat skeleton (35, -7, D:1) a +0 club a +0 chain mail a goblin skeleton (36, -16, D:1) a jackal skeleton (37, -15, D:1) a jackal skeleton (39, -11, D:1) a +0 dagger (42, 0, D:1) a ball python skeleton (45, 15, D:1) a +0 short sword a kobold skeleton (48, 1, D:1) a +0 ring mail (48, 12, D:1) a +0 scale mail (51, -16, D:1) a bat skeleton (51, 13, D:1) a quokka corpse (skeletalised by now) (57, 5, D:1) a +0 club a kobold skeleton (58, -15, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a rat corpse (3, 8, D:2) a rat corpse (18, 12, D:2) a +0 dagger (19, 12, D:2) a +0 club (21, 10, D:2) a ball python corpse (21, 12, D:2) a +2 whip of freezing (still there?) 3 stones (still there?) (22, 12, D:2) a +0 club a goblin corpse (23, 12, D:2) a hobgoblin corpse (25, 19, D:2) a +0 dagger (26, 17, D:2) a +0 dagger (26, 18, D:2) a +0 sling a +0 dagger (27, 17, D:2) a +0 club (28, 16, D:2) a hobgoblin corpse (33, -1, D:2) a +0 club