Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 9588904193967857599 50 Bail the Grave Robber (level 3, -1/24 HPs) Began as a Human Necromancer on Aug 28, 2026. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:22 (856 turns). Bail the Grave Robber (Human Necromancer) Turns: 856, Time: 00:03:23 Health: -1/24 AC: 2 Str: 8 XL: 3 Next: 79% Magic: 3/6 EV: 11 Int: 17 God: Gold: 87 SH: 0 Dex: 13 Spells: 3/7 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - an amulet of wildshape Scrolls c - 2 scrolls of identify {unknown} e - a scroll of blinking {unknown} h - a scroll of enchant weapon {unknown} Potions g - 2 potions of magic d - a potion of berserk rage {unknown} f - a potion of curing {unknown} Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 2.5 Spellcasting + Level 4.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 b - Vampiric Draining Necr 16% 2d7 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 32% 2d9 4% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 28% 2 Searing Ray Conj 4% 2d4 28% 2 Animate Dead Necr 16% N/A 30% 4 Curse of Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You kill the endoplasm! Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (chance to affect: 56%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll hits your soul wisp with a +0 club. The gnoll barely misses you. Your soul wisp touches the gnoll but does no damage. You closely miss the gnoll. The gnoll closely misses your soul wisp. The gnoll barely misses your soul wisp. The gnoll hits you with a +0 club. Your soul wisp touches the gnoll but does no damage. You hit the gnoll but do no damage. The gnoll barely misses your soul wisp. The gnoll hits your soul wisp with a +0 club. Your soul wisp returns to where it belongs. The gnoll is no longer weakened. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded) You draw life force from the gnoll. You feel life coursing into your body. The gnoll closely misses you. The gnoll barely misses you. Casting: Vampiric Draining (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. You die... # +.######## # #..# #.# .. +..## #.# #.# #### #...# #.# #.. .... +.#.### #.# #.# ..g.. #.#...#### #.# #.# ..... +.###.)..# # #(# #.# ...... #........#.#.#.###.####...... +.............@j..j##.....# ###.......##>..#.###j......$# ..........<....#.# #.##.....# ..........######.###.##.....# .......†...........#.##.....# ..........######.#.#.##.....# .................#.#.##....... #######...######.#†#.##........ ##### ###.#.####...... You could see 3 gnolls. Vanquished Creatures 2 adders (D:2) 3 endoplasms 2 hobgoblins (D:1) 5 jackals 4 ball pythons (D:1) A bat (D:2) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 21 creatures vanquished. Vanquished Creatures (collateral kills) A ribbon worm (D:2) 2 endoplasms A hobgoblin (D:1) 2 jackals A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:2) 11 creatures vanquished. Grand Total: 32 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bail the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 125 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 555 | D:2 | Reached XP level 3. HP: 18/24 MP: 6/6 718 | D:2 | Learned a level 3 spell: Vampiric Draining 856 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_rooms, minmay_tree_intersection, chequers_hall_statues_y, minmay_misc_feat_more_columns D:2: layout_basic, dreamdust_wishing_well, minmay_rat_gold_closets Action || total ---------------------------++------- Attack: Normal || 93 Melee: Dagger || 93 Cast: Soul Splinter || 26 Vampiric Draining || 2 Stab: Sleeping || 1 Armour: Robe || 62 Dodge: Dodged || 83