Bail Level 1 of the Dungeon (3, -2, D:1) a +0 robe (9, 0, D:1) a +0 club a goblin skeleton (9, 1, D:1) a ball python skeleton (10, 1, D:1) a frilled lizard skeleton (16, 8, D:1) a +0 club a goblin corpse (17, 6, D:1) a +0 club (18, -7, D:1) a +0 leather armour (25, -18, D:1) a hobgoblin skeleton (25, 0, D:1) a +0 sling (26, 13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, 8, D:1) a +0 dagger of distortion (45, -10, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (2, 7, D:2) a +2 short sword of speed (6, 4, D:2) a +0 robe (7, 2, D:2) a +0 short sword (8, 3, D:2) a +0 whip 3 stones a kobold corpse (20, -9, D:2) a +0 dagger a +0 club a goblin corpse (21, 1, D:2) an adder skeleton (21, 3, D:2) a +0 spear (22, -8, D:2) a +0 club (25, -13, D:2) a +0 dagger (25, 5, D:2) a +0 sling (28, -9, D:2) a quokka skeleton (35, -8, D:2) a ball python corpse (skeletalised by now) (35, -6, D:2) a rat corpse (skeletalised by now) (45, 6, D:2) a +0 club a gnoll corpse (skeletalised by now) (45, 7, D:2) a +0 flail a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now)