Bail Level 1 of the Dungeon (0, 0, D:1) a human corpse (skeletalised by now) (0, 4, D:1) a human skeleton (3, -2, D:1) a human corpse (skeletalised by now) (4, -1, D:1) a human skeleton (4, 4, D:1) a human skeleton (4, 5, D:1) a human skeleton (5, 0, D:1) a human skeleton (6, -6, D:1) a +0 club a kobold skeleton (9, 13, D:1) a +0 dagger (13, 4, D:1) a ball python corpse (skeletalised by now) (13, 7, D:1) a +0 leather armour (14, 5, D:1) a +0 club 3 stones (20, -2, D:1) a bat corpse (skeletalised by now) (28, -3, D:1) a +0 short sword (35, 13, D:1) a bat corpse (skeletalised by now) (35, 19, D:1) a jackal corpse (skeletalised by now) (37, 15, D:1) a frilled lizard corpse (skeletalised by now) (38, 10, D:1) a +0 dagger a goblin skeleton (44, 11, D:1) a bat corpse (skeletalised by now) (45, 12, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, 9, D:2) a ball python skeleton (7, 10, D:2) a +0 scale mail (12, 35, D:2) a rat corpse (skeletalised by now) (17, 18, D:2) a +0 whip a kobold skeleton (20, 39, D:2) a +0 short sword a stone a kobold skeleton (23, 32, D:2) a hobgoblin skeleton (29, 11, D:2) a +3 flail of holy wrath a +0 scale mail the human corpse of Terence (skeletalised by now) a frilled lizard corpse (skeletalised by now) (36, 20, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (3, 4, D:3) a +0 short sword (13, 7, D:3) a rat corpse (13, 8, D:3) a hobgoblin corpse (16, 3, D:3) a frilled lizard corpse (17, -1, D:3) a hobgoblin corpse (18, 0, D:3) a jackal corpse (18, 8, D:3) a +0 club (20, 2, D:3) a scroll of vulnerability (25, -4, D:3) an amulet of wildshape