Bail Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (7, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (11, -25, D:1) a +0 short sword a kobold corpse (skeletalised by now) (12, -9, D:1) a ball python corpse (skeletalised by now) (12, -3, D:1) a frilled lizard corpse (skeletalised by now) (15, 1, D:1) a +0 club (23, -12, D:1) a +0 buckler (35, -18, D:1) a jackal skeleton (36, -28, D:1) a ball python skeleton (36, -18, D:1) a jackal skeleton (37, -18, D:1) a +0 club (37, -9, D:1) a +0 dagger (39, -9, D:1) a +0 club a goblin skeleton (55, -10, D:1) a +0 ring mail (58, 7, D:1) a frilled lizard corpse (skeletalised by now) (63, -17, D:1) a +0 club Level 2 of the Dungeon (2, 20, D:2) a +0 spear (5, 2, D:2) a +0 short sword a kobold corpse (6, 2, D:2) a parchment of Ozocubu's Armour (7, 19, D:2) a parchment of Maxwell's Portable Piledriver (9, 10, D:2) a +0 mace (11, 11, D:2) a ball python corpse (11, 12, D:2) 15 gold pieces (16, 5, D:2) a scarab talisman (23, 16, D:2) a ball python corpse (28, 15, D:2) a +0 ring mail (29, 20, D:2) a bat corpse