Bail Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, 48, D:1) a ball python corpse (skeletalised by now) (16, 51, D:1) a +0 dagger (20, 4, D:1) a +0 short sword a kobold corpse (skeletalised by now) (28, 40, D:1) a +0 scale mail (38, 25, D:1) 3 stones (44, 46, D:1) a +0 arbalest (45, 49, D:1) a +0 club 3 stones a kobold skeleton (46, 47, D:1) a +0 club (49, 26, D:1) a rat skeleton (57, 45, D:1) a hobgoblin skeleton (57, 52, D:1) a ball python corpse (skeletalised by now) (60, 46, D:1) a +0 sling (61, 19, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Leik's Book Emporium a parchment of Passage of Golubria (130 gold) a parchment of Ozocubu's Armour (88 gold) a parchment of Fugue of the Fallen (88 gold) a parchment of Summon Cactus Giant (250 gold) a parchment of Eringya's Noxious Bog (250 gold) a parchment of Call Imp (58 gold) a parchment of Sigil of Binding (88 gold) a parchment of Sublimation of Blood (58 gold) a parchment of Summon Ice Beast (88 gold) a parchment of Confusing Touch (88 gold) a parchment of Mercury Arrow (58 gold) a parchment of Eringya's Surprising Crocodile (130 gold) (0, 0, D:2) a +0 club (1, -10, D:2) a +0 dagger a +0 robe (1, 0, D:2) a frilled lizard corpse (skeletalised by now) (1, 8, D:2) a +0 rapier (3, -9, D:2) an inkwell talisman (9, 4, D:2) a +0 falchion (17, 1, D:2) a +0 ring mail (21, 18, D:2) a jackal corpse (skeletalised by now) (25, 10, D:2) a +0 leather armour (25, 12, D:2) a ball python corpse (skeletalised by now) (26, 5, D:2) an adder skeleton (30, -8, D:2) 3 large rocks (31, 5, D:2) a rat corpse (skeletalised by now) (33, -10, D:2) a +0 club a goblin corpse (skeletalised by now) (34, -1, D:2) a +0 dagger of holy wrath Level 3 of the Dungeon (5, -29, D:3) a +0 spear (6, -23, D:3) a frilled lizard corpse (skeletalised by now) (16, -27, D:3) a +0 whip a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (16, -12, D:3) a +0 club (17, -27, D:3) a +0 flail a +0 club an orc corpse (skeletalised by now) (27, -27, D:3) a +0 flail (29, 7, D:3) a +0 dagger (32, -13, D:3) a +0 morningstar (34, -16, D:3) a +0 quarterstaff (34, -3, D:3) a +0 leather armour (35, -20, D:3) a +0 short sword (41, -23, D:3) an adder corpse (skeletalised by now) (41, -1, D:3) a rat corpse (skeletalised by now) (42, -20, D:3) a rat corpse (skeletalised by now) (42, -1, D:3) a rat corpse (skeletalised by now) (44, -5, D:3) a +0 hand axe a +0 animal skin an orc corpse (skeletalised by now) (50, -14, D:3) a hobgoblin skeleton (50, -3, D:3) a +0 dagger Level 4 of the Dungeon (4, -8, D:4) an adder skeleton (4, 4, D:4) a hound corpse (skeletalised by now) (5, -30, D:4) a +0 robe (5, -7, D:4) a +0 halberd a +0 trident (15, -9, D:4) a +0 dagger (15, -6, D:4) a gnoll skeleton (16, -20, D:4) a +0 robe (16, -6, D:4) a +0 club (17, -7, D:4) a +0 club a gnoll skeleton (18, 5, D:4) a +0 club a goblin skeleton (19, -5, D:4) a +0 quarterstaff (25, 1, D:4) a +0 spear (32, 3, D:4) a hound corpse (skeletalised by now) (34, -1, D:4) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) a hound corpse (skeletalised by now) (36, -1, D:4) a ball python corpse (skeletalised by now) (42, -12, D:4) a +0 robe Level 5 of the Dungeon (12, 24, D:5) a +0 whip (24, 15, D:5) a +0 whip (24, 16, D:5) a +0 whip a +0 dagger a +0 leather armour (24, 17, D:5) a +0 falchion (33, 6, D:5) a +0 club a +0 scale mail (38, 9, D:5) a +0 robe (43, 2, D:5) a +0 trident a +0 leather armour (43, 3, D:5) a +0 club (43, 4, D:5) a +0 flail (43, 5, D:5) a +0 whip a +0 leather armour a +0 club (45, 19, D:5) a +0 leather armour (52, 24, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Itih's General Store a wand of flame (9) (103 gold) the ring "Muco Zia" {rC+ rCorr Dex+6} (889 gold) [ring of dexterity] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). a +0 chain mail (96 gold) 6 atropa-tipped darts (86 gold) a potion of heal wounds (132 gold) a parchment of Foxfire (64 gold) a parchment of Fireball (294 gold) 6 datura-tipped darts (86 gold) an eel talisman (240 gold) a parchment of Slow (64 gold) [Shop] Gozag's Platinum Reserve the +2 dagger of Brutal Revenge {holy, rElec rPois Str+2} (3600 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Str+2: It affects your strength (+2). It cannot be enchanted further. the ring of the Last Knives {^Contam rN+ Int+2 Stlth+} (2840 gold) [ring of positive energy] ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. the cold staff "Fumyteaz" {rC+ Stlth+ Ice} (3480 gold) [staff of cold] rC+: It protects you from cold. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. the alchemy staff "Dejipid" {rPois rF+++ Dex-2 Tloc Alch} (6840 gold) [staff of alchemy] rPois: It protects you from poison. rF+++: It renders you almost immune to fire. Dex-2: It affects your dexterity (-2). Tloc: It increases the power of your Translocations spells. Alch: It increases the power of your Alchemy spells. the cold staff "Dozxiafo" {rC+ Tloc Ice} (3760 gold) [staff of cold] rC+: It protects you from cold. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. the +9 hand axe "Embalmer" {freeze, rF+ rN+ Dex-3} (6230 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. the +2 chain mail of Cowardice {Harm SInv} (2720 gold) Harm: It increases damage dealt and taken. SInv: It lets you see invisible. It cannot be enchanted further. the +4 mace of Gekhyss {drain, rElec Will+ rCorr Str-2} (4640 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). It cannot be enchanted further. the earth staff of Goblin Mode {rPois rC+ Earth} (4320 gold) [staff of earth] rPois: It protects you from poison. rC+: It protects you from cold. Earth: It increases the power of your Earth spells. the fire staff of Pacust {rElec rF+ rC++ Will- Necro Fire} (5790 gold) [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC++: It greatly protects you from cold. Will-: It decreases your willpower. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. the +4 hand axe "Pasiqi Unets" {elec, +Blink rN+++ Str-4 Dex-4} (4570 gold) +Blink: It lets you blink. rN+++: It renders you almost immune to negative energy. Str-4: It affects your strength (-4). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the ring "Osuciser" {rElec Int+6 Dex+6} (6260 gold) [ring of dexterity] rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). Dex+6: It affects your dexterity (+6). the +1 robe of Uryrosu {Int+4} (2130 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +6 short sword "Coicoecu" {holy, Will++} (5640 gold) Will++: It greatly increases your willpower. It cannot be enchanted further. the wellspring talisman of Laddon {Dex+3} (3530 gold) [wellspring talisman] Dex+3: It affects your dexterity (+3). the necromancy staff "Otare" {rN+ Dex+5 Necro} (4250 gold) [staff of necromancy] rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). Necro: It increases the power of your Necromancy spells. the conjuration staff of the Eternal Warrior {Dex+3 Conj} (3830 gold) [staff of conjuration] Dex+3: It affects your dexterity (+3). Conj: It increases the power of your Conjurations spells. the ring of Zamyleg {Int+4 Dex+6} (5140 gold) [ring of dexterity] Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). a +0 vampiric glaive (3200 gold) a +2 hand axe of draining (1740 gold) (0, 0, D:6) a +0 leather armour (8, 15, D:6) a +0 orcbow (14, -3, D:6) a +0 dagger a stone (15, -11, D:6) a +0 dagger (15, -5, D:6) a +0 dagger a stone (16, -7, D:6) a +0 club 5 stones (16, -6, D:6) a +0 short sword (16, -5, D:6) a +0 club (16, -4, D:6) a +0 mace a stone (16, -3, D:6) a +0 whip (19, -6, D:6) a quill talisman (20, -19, D:6) a +0 leather armour (24, 19, D:6) a +0 war axe (33, 4, D:6) a +0 dagger a +0 robe (33, 6, D:6) a +0 club (34, 6, D:6) a +0 dagger a +0 robe (35, 5, D:6) a +0 mace of protection (38, 8, D:6) +0 steam dragon scales (43, 20, D:6) a +0 leather armour (45, -23, D:6) a +0 short sword (45, -18, D:6) a +0 hand axe (45, -17, D:6) a +0 mace (46, -16, D:6) a +0 club (46, 12, D:6) a +0 great sword Level 7 of the Dungeon (6, -1, D:7) a +0 dagger (6, 0, D:7) a +0 club a +0 dagger (7, 0, D:7) a +2 short sword of distortion a +0 short sword a +0 short sword 6 stones (25, -29, D:7) a +2 whip of freezing a +0 robe (30, 1, D:7) a +0 mace a +0 robe (48, -11, D:7) a +0 flail a +0 chain mail (48, -10, D:7) a +0 mace a +0 club (49, -18, D:7) a +0 shortbow (49, -10, D:7) a +0 hand axe a +0 leather armour (49, -9, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a staff of fire (1, 1, D:8) a +2 morningstar of concussion (2, 0, D:8) 4 large rocks (3, -1, D:8) a +0 giant spiked club a +0 giant club (4, -1, D:8) a +0 orcbow (4, 0, D:8) 6 large rocks (5, -9, D:8) a +0 war axe a +0 whip (5, -8, D:8) a +0 dagger a +0 ring mail (6, -8, D:8) a +1 dagger of venom (18, -16, D:8) a +0 spear (43, -17, D:8) a +3 war axe a +0 robe (43, 6, D:8) a +0 flail (44, -18, D:8) a +0 war axe a +0 robe (45, -16, D:8) a +0 spear a +0 robe (46, -18, D:8) a +0 spear a +0 robe Level 9 of the Dungeon [Shop] Tait's Vocational Training a manual of Invocations (1360 gold) a manual of Evocations (1360 gold) (11, -2, D:9) a +0 war axe (11, 1, D:9) a +0 hand axe (13, -2, D:9) a +0 dagger (15, -26, D:9) a +0 long sword (20, -47, D:9) a +0 dagger a +0 robe (22, -19, D:9) a +0 hand axe of freezing a +0 scale mail (23, -20, D:9) a +0 flail a +0 ring mail a +0 flail (23, -19, D:9) a +0 robe a +0 dagger (26, 4, D:9) a +0 ring mail (38, -39, D:9) an inkwell talisman (39, -18, D:9) a +0 dagger (40, -20, D:9) a +0 whip (40, -19, D:9) a +0 spear (41, -23, D:9) a +0 club a +0 short sword (41, -20, D:9) a +0 flail a +0 chain mail (42, -31, D:9) a +4 long sword of freezing a +0 robe (42, -23, D:9) a +0 flail a +0 ring mail (42, -22, D:9) a +0 dagger a +0 robe a +0 dagger a +0 orcbow (42, -21, D:9) a +0 whip of draining a +0 whip a +0 robe a +0 club a +0 spear a +0 club a +0 flail a +0 ring mail (42, -20, D:9) a +1 heavy morningstar (43, -21, D:9) a +0 devious dagger a +0 dagger a +0 dagger a +0 ring mail a +0 falchion (44, -21, D:9) a +0 trident (44, -20, D:9) a +0 hand axe (45, -27, D:9) a +0 battleaxe a +0 robe (45, -23, D:9) a +0 dire flail a +0 plate armour (46, -36, D:9) a +0 mace (46, -28, D:9) a +0 scimitar a +0 robe (46, -25, D:9) a +0 club (46, -23, D:9) a +3 dagger a +0 robe a +0 mace an orc skeleton (46, -5, D:9) a +0 halberd (48, -28, D:9) a +0 short sword a +0 leather armour (49, -28, D:9) a +0 morningstar a +0 ring mail (49, -27, D:9) a +0 mace a +0 leather armour (49, -14, D:9) a +0 chain mail a +0 dagger a +0 chain mail a +0 flail (50, -28, D:9) a +0 dagger of draining a +0 robe (50, -13, D:9) a +0 hand axe (50, -12, D:9) a +0 club a +0 dagger (50, -11, D:9) a +0 whip (51, -28, D:9) a +0 club (51, -13, D:9) a +2 dagger of pain a +0 club (55, -26, D:9) a +0 club (58, -6, D:9) a +0 cloak Level 10 of the Dungeon [Shop] Caizxef's Tiny Tomes the Catalogue of Hermetics (812 gold) Spells Type Level a - Plasma Beam Fire/Air 6 b - Polar Vortex Ice 9 Yriaforgh's Advanced Guide to Burning and the Shot (385 gold) Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Arcjolt Conjuration/Air 5 the Annotations on the Hermit's Heritage (406 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Fortress Blast Forgecraft 6 the Cyclopedia of the Artificer (691 gold) Spells Type Level a - Iskenderun's Battlesphere Conjuration/Forgecraft 4 b - Platinum Paragon Forgecraft 9 Useful Mysterious Understanding (385 gold) Spells Type Level a - Ignite Poison Fire/Alchemy 4 b - Silence Hexes/Air 5 Practical Solvents (450 gold) Spells Type Level a - Petrify Alchemy/Earth 4 b - Sculpt Simulacrum Ice/Alchemy 6 the Papyrus of Parts Unknown (282 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Curse of Agony Necromancy 5 the Precepts of the Battered Continents (506 gold) Spells Type Level a - Fireball Conjuration/Fire 5 b - Forge Monarch Bomb Fire/Forgecraft 6 (8, -21, D:10) a +0 shortbow (12, 28, D:10) a +0 dagger a +0 robe (13, 29, D:10) a +0 short sword a +0 plate armour (14, -19, D:10) a +0 mace (16, 28, D:10) a +0 club a +0 ring mail (23, 0, D:10) a +0 dagger a +0 robe (36, 14, D:10) a +2 dire flail of protection a +0 plate armour a +0 dagger a +0 chain mail (36, 15, D:10) a +0 dagger a +0 robe (36, 16, D:10) a +1 falchion of electrocution (36, 19, D:10) a +0 chain mail (54, -17, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 short sword (5, 0, D:11) a staff of fire (8, -4, D:11) a +0 orcbow (16, 7, D:11) a parchment of Swiftness (29, -30, D:11) a +0 dagger (37, -18, D:11) a +0 rapier (50, 9, D:11) a parchment of Airstrike the Ecumenical Temple Level 1 of the Orcish Mines (2, -7, Orc:1) 19 gold pieces (4, -4, Orc:1) 13 gold pieces (5, -4, Orc:1) a +0 short sword a +0 chain mail a +0 club a +0 leather armour (7, -9, Orc:1) 25 gold pieces Level 1 of the Lair of Beasts (14, -2, Lair:1) a +0 falchion (47, -6, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 battleaxe (20, 10, Lair:2) a +0 quarterstaff (34, 22, Lair:2) 3 large rocks (45, -1, Lair:2) a +0 sling (56, 21, Lair:2) a +0 arbalest (64, -3, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 falchion (16, -5, Lair:3) a +0 hand axe (30, -14, Lair:3) a +0 quarterstaff (39, -53, Lair:3) a +0 ring mail (46, -51, Lair:3) a +0 pair of gloves (58, -14, Lair:3) a +0 quarterstaff (60, -39, Lair:3) a +0 chain mail (61, -60, Lair:3) a +0 war axe (64, -27, Lair:3) a +1 dagger of venom Level 4 of the Lair of Beasts (43, 0, Lair:4) a +0 halberd (45, 15, Lair:4) a +0 sling (45, 19, Lair:4) a +0 cloak (48, 4, Lair:4) a +0 flail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 plate armour (18, 18, Lair:5) a +3 heavy flail a +0 plate armour (18, 20, Lair:5) a staff of cold (52, 36, Lair:5) a +0 robe (53, -5, Lair:5) a +0 robe (54, 52, Lair:5) a +0 ring mail