Bail Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (1, 38, D:1) a potion of curing (10, -15, D:1) a +0 whip (13, -20, D:1) a hobgoblin skeleton (13, -18, D:1) a frilled lizard skeleton (20, 25, D:1) a potion of invisibility (27, -14, D:1) a +0 dagger (32, 25, D:1) a +0 club (33, -11, D:1) a potion of haste (37, 12, D:1) a +0 falchion (41, 18, D:1) a bat corpse (skeletalised by now) (44, 25, D:1) a hobgoblin corpse (skeletalised by now) (46, -18, D:1) a rat skeleton (59, 15, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (3, -9, D:2) 3 flux baubles (4, 3, D:2) a potion of attraction (4, 5, D:2) an orb of mesmerism a +0 dagger (10, 10, D:2) a +0 robe (12, 0, D:2) a +0 ring mail (15, -14, D:2) a +0 plate armour (15, 17, D:2) a potion of resistance (16, 14, D:2) a ball python corpse (17, -9, D:2) 3 scrolls of teleportation (21, 2, D:2) a bat corpse Level 3 of the Dungeon