Bail Level 1 of the Dungeon (0, 24, D:1) a quokka corpse (skeletalised by now) (6, 5, D:1) an amulet of reflection (8, 33, D:1) a jackal corpse (skeletalised by now) (15, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (16, -19, D:1) a +0 spear (27, 27, D:1) a rat corpse (skeletalised by now) (33, 8, D:1) a jackal skeleton (34, 8, D:1) a jackal skeleton (34, 9, D:1) a +0 club a goblin skeleton (40, 6, D:1) a +0 whip (44, -10, D:1) a quill talisman (45, 40, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (11, 17, D:2) a +0 club (17, 20, D:2) a +0 club (20, 19, D:2) a potion of moonshine (25, 16, D:2) a potion of brilliance (26, 4, D:2) an adder skeleton (31, -16, D:2) a +0 short sword (31, 12, D:2) a +0 scimitar