Bail Level 1 of the Dungeon (3, -17, D:1) a bat corpse (skeletalised by now) (5, -12, D:1) a +0 whip (10, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, -20, D:1) a +0 short sword (13, -25, D:1) a +0 dagger (20, -7, D:1) a +0 dagger (21, 6, D:1) a hobgoblin corpse (skeletalised by now) (29, -6, D:1) a +0 dagger (31, -5, D:1) a +0 whip a kobold skeleton (34, 12, D:1) a quokka skeleton (38, -15, D:1) a +0 whip 4 stones a kobold skeleton (39, -9, D:1) a +0 leather armour (47, 0, D:1) a bat skeleton (47, 3, D:1) a +0 dagger (52, 16, D:1) a bat corpse (skeletalised by now) (54, 15, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 9, D:2) a +0 dagger a goblin skeleton (6, -10, D:2) a +0 hammer of draining (6, 16, D:2) a +0 club (7, -9, D:2) a +0 hammer (8, -10, D:2) a +0 hammer (9, -9, D:2) a +0 hammer (10, -9, D:2) a +0 hammer of holy wrath (11, -8, D:2) a +0 hammer (13, -9, D:2) a +0 hammer (13, -8, D:2) a +1 heavy hammer (unseen) (13, -7, D:2) a +0 hammer (13, 7, D:2) a +0 club (14, -9, D:2) a +1 hammer of protection (unseen) (14, -8, D:2) a +0 hammer (14, -7, D:2) a +0 hammer (15, -7, D:2) a +0 hammer