Bail Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 3, D:1) a +0 ring mail (5, -16, D:1) a +0 mace (20, 22, D:1) a quokka corpse (skeletalised by now) (23, 16, D:1) a potion of moonshine (23, 31, D:1) a potion of heal wounds (32, 18, D:1) 2 large rocks (35, -3, D:1) a potion of enlightenment (41, 38, D:1) 3 flux baubles Level 2 of the Dungeon (8, 15, D:2) a +0 robe (15, 16, D:2) an adder skeleton (18, 18, D:2) a +0 short sword (27, 20, D:2) a +0 dagger a +0 leather armour an orc skeleton (28, 21, D:2) a +0 hand axe an orc skeleton (29, 21, D:2) a +0 whip (40, 19, D:2) a +0 dagger a goblin skeleton (45, 0, D:2) an adder corpse (skeletalised by now) (46, -2, D:2) a quokka corpse (skeletalised by now) (46, 0, D:2) a +0 dagger (46, 19, D:2) a +0 hand axe (55, 2, D:2) a +1 dagger of venom Level 3 of the Dungeon (0, 0, D:3) a potion of mutation (12, 29, D:3) a +0 short sword (26, 15, D:3) a rat skeleton (30, 25, D:3) a jackal corpse (skeletalised by now) (30, 26, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (34, 28, D:3) a jackal corpse (skeletalised by now) (35, 32, D:3) a +0 leather armour (35, 33, D:3) a potion of enlightenment (37, 17, D:3) a +0 dagger a +0 robe (42, 24, D:3) a bat corpse (skeletalised by now) (47, 16, D:3) a bat corpse (skeletalised by now) (49, 11, D:3) a frilled lizard corpse (skeletalised by now) (52, 21, D:3) a +0 club (54, 25, D:3) a +2 heavy sling