Bail Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, -5, D:1) a rat corpse (skeletalised by now) (4, 16, D:1) a +0 sling (8, -6, D:1) a bat corpse (skeletalised by now) (12, -12, D:1) a +0 club a goblin corpse (skeletalised by now) (23, 30, D:1) a +0 club (25, 32, D:1) a +0 dagger a kobold skeleton (26, -3, D:1) a hobgoblin skeleton (27, 7, D:1) an elf skeleton (29, 7, D:1) a human skeleton (32, 27, D:1) a +0 whip (34, -7, D:1) a staff of cold (39, -7, D:1) a rat skeleton a ball python skeleton (45, -6, D:1) a +0 leather armour (47, 3, D:1) a rat corpse (skeletalised by now) (47, 20, D:1) a ball python skeleton (57, 17, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a parchment of Freeze (2, 5, D:2) a staff of fire (6, -3, D:2) a +0 club (9, 29, D:2) a +0 falchion a +0 scale mail an orc corpse (skeletalised by now) (10, 27, D:2) a hobgoblin corpse (skeletalised by now) (14, -2, D:2) a +0 club (16, 20, D:2) a quokka corpse (skeletalised by now) (20, -3, D:2) a frilled lizard corpse (skeletalised by now) (21, -8, D:2) a +0 leather armour (23, 2, D:2) a +0 dagger (28, 10, D:2) a +0 club (38, 22, D:2) a ball python corpse (40, 11, D:2) a +0 robe (41, 6, D:2) a +0 robe