BarachiTheFrog Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (1, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, 13, D:1) a +0 robe (8, 3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (11, 33, D:1) a +0 dagger a stone (13, -24, D:1) a +0 sling (14, -19, D:1) a rat corpse (skeletalised by now) (16, 21, D:1) a +0 club a goblin skeleton (21, -15, D:1) a rat corpse (skeletalised by now) (21, 9, D:1) a hobgoblin skeleton (21, 17, D:1) a +0 dagger (22, 18, D:1) a hobgoblin corpse (skeletalised by now) (22, 19, D:1) a quokka corpse (skeletalised by now) (23, 9, D:1) a +0 club (23, 18, D:1) a ball python corpse (skeletalised by now) (27, 4, D:1) a +0 ring mail (30, -17, D:1) a +0 ring mail (30, -13, D:1) a hobgoblin corpse (skeletalised by now) (31, 25, D:1) a +0 dagger of venom (41, 6, D:1) 6 large rocks (44, 6, D:1) a +0 robe (48, -15, D:1) a merfolk skeleton (49, -19, D:1) a merfolk skeleton (49, -18, D:1) a kobold skeleton (49, -16, D:1) a merfolk skeleton (49, -14, D:1) a kobold skeleton (50, -21, D:1) a kobold skeleton (50, -15, D:1) a merfolk skeleton (51, -21, D:1) a kobold skeleton (52, -19, D:1) a kobold skeleton (52, -18, D:1) a kobold skeleton (52, -17, D:1) a merfolk skeleton (52, -16, D:1) a kobold skeleton (53, -20, D:1) a merfolk skeleton (53, -18, D:1) a kobold skeleton (53, -17, D:1) a kobold skeleton (53, -15, D:1) a kobold skeleton (54, -21, D:1) a kobold skeleton (54, -15, D:1) a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (4, -26, D:2) the +10 dagger of Janoddequt {freeze, ^Drain rN+ Str+3 Dex+5} ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (4, 14, D:2) a +0 hammer (7, -25, D:2) a +0 chain mail (7, 22, D:2) a rat corpse (skeletalised by now) (8, -7, D:2) a rat corpse (skeletalised by now) (11, -19, D:2) a +0 spear (16, 11, D:2) a +0 whip a stone (17, 2, D:2) a ball python corpse (skeletalised by now) (17, 11, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (21, -27, D:2) a frilled lizard skeleton (23, -5, D:2) a +0 mace a kobold corpse (skeletalised by now) (24, -5, D:2) an amulet of magic regeneration (24, -4, D:2) a +0 whip (24, 3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (25, 2, D:2) a +0 whip (27, -4, D:2) a frilled lizard skeleton (29, -4, D:2) a hobgoblin skeleton (35, 1, D:2) a +0 robe (40, -12, D:2) the felid skeleton of Natasha Level 3 of the Dungeon (0, 0, D:3) the +18 Lear's hauberk It cannot be enchanted further. (37, 19, D:3) a +0 short sword (44, 4, D:3) a rat skeleton (49, 14, D:3) a ball python skeleton (53, 21, D:3) an adder corpse (skeletalised by now) (57, 4, D:3) a +0 devious dagger a +0 flail a +0 short sword a +0 ring mail a +0 hand axe an orc skeleton an orc skeleton (57, 16, D:3) a +0 dagger (65, 12, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a hound skeleton (4, 0, D:4) a +0 club a goblin skeleton (19, -2, D:4) an adder skeleton (22, -25, D:4) a +0 whip a +0 robe (22, -24, D:4) a quill talisman (34, -35, D:4) a +0 dagger an orc skeleton (34, -33, D:4) a +0 club a +0 ring mail (35, -35, D:4) a +0 dagger (35, -34, D:4) a +0 club an orc skeleton (35, -33, D:4) a +0 hand axe (37, -51, D:4) 6 boomerangs (41, -45, D:4) a +0 dagger (41, -11, D:4) 4 poisoned darts a +0 dagger a kobold skeleton (42, -43, D:4) a +0 club a goblin corpse (skeletalised by now) (50, -29, D:4) a +2 heavy flail a +0 scale mail (65, -10, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Itzymot's Weapon Shoppe 4 large rocks (66 gold) the +6 dagger of the Tundras {heavy, *Rage rCorr Str+3} (554 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 dagger (22 gold) a +2 falchion of holy wrath (191 gold) a +0 sling (16 gold) a +0 mace (33 gold) 4 poisoned darts (26 gold) [Shop] Icuck's Antique Weapon Shoppe a +0 trident (91 gold) a +0 flail (91 gold) a +2 shortbow of freezing (452 gold) the +8 broad axe "Zocw" {freeze, rElec Str+2} (1934 gold) rElec: It insulates you from electricity. Str+2: It affects your strength (+2). It cannot be enchanted further. a +3 quarterstaff (572 gold) the +1 mace "Irut Zui" {freeze, rF+++ Str-4} (1144 gold) rF+++: It renders you almost immune to fire. Str-4: It affects your strength (-4). It cannot be enchanted further. a +0 arbalest (195 gold) (0, 1, D:5) an orb of attunement (4, 15, D:5) a +0 quarterstaff (12, 29, D:5) a +0 leather armour (13, 47, D:5) a +0 ring mail (17, 42, D:5) a hound skeleton (19, -2, D:5) a quill talisman (19, 18, D:5) a +0 club an orc corpse (skeletalised by now) (24, 22, D:5) a +0 long sword a +0 robe a +0 dagger an orc skeleton (24, 23, D:5) a +0 giant club (24, 25, D:5) a quokka skeleton (25, 32, D:5) a +0 scale mail (40, 44, D:5) a +0 dagger Level 6 of the Dungeon (30, 31, D:6) a +3 morningstar a +0 morningstar a +0 robe a +0 robe a +0 scimitar a +0 robe a +3 morningstar of freezing a +0 robe (32, 31, D:6) a +0 war axe (38, 25, D:6) a +0 quarterstaff (40, 18, D:6) a +0 trident a +0 chain mail (40, 19, D:6) a +0 falchion a +0 leather armour a +0 club 5 atropa-tipped darts an orc skeleton an orc skeleton (48, 29, D:6) a +0 shortbow (49, 39, D:6) an iguana skeleton (54, 10, D:6) a +0 mace (57, 25, D:6) a +0 club 4 stones (57, 26, D:6) 7 poisoned darts a +0 whip a +0 dagger a +0 dagger a stone (57, 27, D:6) a +0 dagger 4 stones (58, 50, D:6) a parchment of Fugue of the Fallen Level 7 of the Dungeon [Shop] Heskua Boph's Weapon Emporium a +0 whip (27 gold) a +2 dagger of venom (158 gold) a +0 mace (33 gold) a +6 heavy hand axe (411 gold) a +0 quarterstaff (55 gold) 3 poisoned darts (19 gold) a +2 vampiric whip (214 gold) 6 curare-tipped darts (79 gold) the +1 shortbow of Day {antimagic, rPois rC+} (354 gold) rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. (0, 0, D:7) a +0 short sword an orc corpse (0, 31, D:7) an iguana corpse (1, -1, D:7) 2 poisoned darts (still there?) a +0 short sword (still there?) (2, -3, D:7) a +0 whip a kobold corpse (3, -4, D:7) a curare-tipped dart (still there?) a +0 short sword of venom (still there?) (5, 24, D:7) a +0 whip 5 stones (5, 25, D:7) a +0 short sword a kobold corpse (5, 27, D:7) 2 poisoned darts a +0 club a +0 dagger a +0 whip 3 stones a +0 short sword a +0 whip a kobold corpse a kobold corpse a kobold corpse a kobold corpse (5, 29, D:7) 3 poisoned darts a +0 short sword a kobold corpse (8, 4, D:7) an electric eel corpse (11, 5, D:7) an electric eel corpse (11, 6, D:7) an eel talisman (11, 26, D:7) a water moccasin corpse (skeletalised by now) (24, 12, D:7) a water moccasin skeleton the Ecumenical Temple