Dungeon Crawl Stone Soup version 0.34-a0-1065-gdcfe8ede59 (webtiles) character file. Game seed: 15126375923280019461 84 Benry0903 the Magician (level 4, -1/33 HPs) Began as a Djinni Air Elementalist on Nov 2, 2025. Slain by a crocodile (11 damage) ... in a sewer. The game lasted 00:02:51 (1750 turns). Benry0903 the Magician (Djinni Air Elementalist) Turns: 1750, Time: 00:02:52 Health: -1/33 AC: 3 Str: 7 XL: 4 Next: 72% Gold: 81 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . (33%) d - +0 dagger (venom) rCold x . . (150%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) e - +0 cloak rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... b - ring of positive energy Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: unswift, flying, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 81 gold pieces. Inventory: Hand Weapons c - a +0 short sword of speed d - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) e - a +0 cloak (worn) Jewellery b - a ring of positive energy (worn) Talismans f - a rimehorn talisman Scrolls c - a scroll of poison {unknown} e - a scroll of identify {unknown} h - a scroll of noise {unknown} r - a scroll of revelation m - a scroll of brand weapon {unknown} t - 2 scrolls of teleportation Potions d - a potion of might {unknown} c - 2 potions of curing j - a potion of attraction {unknown} k - a potion of brilliance {unknown} n - 2 potions of moonshine {unknown} p - a potion of heal wounds {unknown} Skills: + Level 1.7 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations - Level 4.0 Hexes - Level 4.0 Summonings - Level 4.0 Necromancy - Level 4.0 Translocations - Level 4.0 Forgecraft - Level 4.0 Fire Magic - Level 4.0 Ice Magic + Level 4.0 Air Magic - Level 4.0 Earth Magic - Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 72% 1d7 2% 1 b - Static Discharge Conj/Air 36% 3-5/arc 4% 2 c - Swiftness Air 18% N/A 9% 3 d - Airstrike Air 9% 2d(2-18) 28% 4 e - Sandblast Erth 36% 2d10 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Annotations: Sewer Pargi Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pargi (77% to hit) The blast of sand misses Pargi. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pargi (77% to hit) The blast of sand hits Pargi! Pargi is heavily wounded. Your surroundings suddenly seem different. A crocodile comes into view. Found 99 gold pieces and a robe. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (asleep, 100% to hit) The blast of sand hits the crocodile. The crocodile is lightly wounded. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (lightly wounded, 77% to hit) The blast of sand hits the crocodile. The crocodile is moderately wounded. You start to feel a little faster. The crocodile bites you! The crocodile drags you backwards! Found a potion of berserk rage. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The crocodile is struck by an arc of lightning. The crocodile is moderately wounded. You are struck by an arc of lightning. The crocodile is struck by an arc of lightning. The crocodile is heavily wounded. The lightning grounds out. The crocodile bites you! You die... ####### *** ##.....## *,* #$@l....# #.# #[$.....#**#.#***** #$$......!,...,,,,, #$$.....##*#.#***** #$......# #w# ##.....## #.# ####### #.# #.# #.# You could see a crocodile. Vanquished Creatures 4 adders A dart slug (D:1) A ribbon worm (D:3) 4 endoplasms 2 hobgoblins 4 jackals (D:2) 3 quokkas (D:1) 7 ball pythons 7 bats 6 frilled lizards 5 goblins 4 kobolds (D:1) 8 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Benry0903 the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | Benry0903 set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 110 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/0 628 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 628 | D:1 | Learned a level 1 spell: Sandblast 734 | D:2 | Reached skill level 1 in Fighting 1012 | D:2 | Reached XP level 4. HP: 27/32 MP: 0/0 1672 | D:3 | Found a glowing drain. 1687 | Sewer | Entered a sewer 1726 | Sewer | Noticed Pargi 1728 | Sewer | Noticed a brain worm 1747 | Sewer | Noticed a crocodile 1750 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_loops_cross D:2: layout_basic D:3: layout_loops_ring, portal_sewer_entry_d Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Fighting | 1 | 1.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 5 || 5 Melee: Dagger | | 5 || 5 Cast: Shock | 62 | 36 || 98 Sandblast | | 4 || 4 Static Discharge | | 2 || 2 Swiftness | | 1 || 1 Drink: Curing | | 1 || 1 Read: Teleportation | | 1 || 1 Revelation | | 1 || 1 Armour: Robe | 8 | 11 || 19 Dodge: Dodged | 5 | 8 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1746 | 1694 | 52 | 0 | 1439 | 4 | 436.5 | Dungeon | 1685 | 1633 | 52 | 0 | 1412 | 3 | 561.7 | Sewer | 60 | 60 | 0 | 0 | 27 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 731 daAuts D:2: 674 daAuts D:3: 279 daAuts Sewer: 60 daAuts