Dungeon Crawl Stone Soup version 0.34-a0-1873-g37e25749c3 (webtiles) character file. Game seed: 9805506164793165064 221 BettyWhitefoot the Magician (level 6, -2/40 HPs) Began as a Djinni Conjurer on Dec 21, 2025. Slain by a wight ... wielding a +0 long sword (12 damage) ... in an ossuary. The game lasted 00:14:59 (2748 turns). BettyWhitefoot the Magician (Djinni Conjurer) Turns: 2748, Time: 00:15:00 Health: -2/40 AC: 9 Str: 6 XL: 6 Next: 18% Gold: 115 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) b - +2 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no amulet) Will ..... c - +4 ring of protection Stlth ++ d - ring of see invisible HPRegen 0.26/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 115 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +2 helmet (worn) Jewellery c - a +4 ring of protection (worn) d - a ring of see invisible (worn) Wands a - a wand of flame (5) Scrolls w - 2 scrolls of enchant weapon f - 2 scrolls of fear t - 2 scrolls of teleportation i - 2 scrolls of identify g - a scroll of fog c - a scroll of noise {unknown} Potions f - 3 potions of curing {unknown} j - a potion of might {unknown} d - a potion of enlightenment {unknown} n - a potion of brilliance {unknown} o - 4 potions of haste {unknown} k - 2 potions of heal wounds {unknown} l - 3 potions of lignification {unknown} p - 3 potions of attraction {unknown} Skills: - Level 2.3 Dodging - Level 1.7 Stealth + Level 5.3 Spellcasting + Level 5.3 Conjurations - Level 5.3 Hexes - Level 5.3 Summonings - Level 5.3 Necromancy - Level 5.3 Translocations - Level 5.3 Forgecraft - Level 5.3 Fire Magic - Level 5.3 Ice Magic - Level 5.3 Air Magic - Level 5.3 Earth Magic - Level 5.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 11% 4 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 11% 4 e - Freeze Ice 100% 1d10 1% 1 f - Lesser Beckoning Tloc 58% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Xom Shops: D:3 [ Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits the wight. The wight is lightly damaged. (Press . to maintain the ray.) The wight hits you with a +5 mace of freezing! The wight freezes you terribly. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +5 mace of freezing and wearing a +0 robe (heavily damaged, 79% to hit) You focus your ray upon the wight. The searing ray hits the wight. The wight is severely damaged. The searing ray misses the wight. (Press . to maintain the ray.) The wight hits you with a +5 mace of freezing. The wight freezes you terribly. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +5 mace of freezing and wearing a +0 robe (severely damaged, 79% to hit) You focus your ray upon the wight. The searing ray hits the wight! You destroy the wight! The searing ray hits the wight but does no damage. The wight is lightly damaged. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You have reached level 6! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 long sword and wearing a +0 robe (lightly damaged, 79% to hit) You focus your ray upon the wight. The searing ray hits the wight but does no damage. The wight is lightly damaged. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The wight hits you with a +0 long sword! You die... #......... .... ## #..#♣'..## ..' .# #..♣ ♣..♣z♣..♣ '##### ####^.#♣#..###..#♣#.. .....# #z# #...............# .ß?♣.#######♣#.#♣#.......#♣#.# .......'.....'.#z#..?!...#Z# .♣.ß.#######♣#.#♣#..?!/..#♣# .....# #z# #..@z........... +##### ####^.#♣#..###..#♣#.. .# #..♣ ♣..♣z♣..♣ ## #..# +..###..+ #... .... .... #♣....#### ##... ### ### You could see a laughing skull and a wight. Vanquished Creatures 2 wights (Ossuary) Jessica (D:3) 4 gnolls (D:4) A ribbon worm (D:3) An adder zombie (Ossuary) 4 orcs (D:3) 2 endoplasms 6 hobgoblins 8 jackals 3 quokkas 3 ball pythons 2 ball python draugrs (Ossuary) 4 bats A frilled lizard (D:2) 3 goblins 2 hobgoblin zombies (Ossuary) 5 kobolds A kobold draugr (Ossuary) A kobold zombie (Ossuary) 2 orc zombies (Ossuary) A rat (D:1) 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BettyWhitefoot the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | BettyWhitefoot set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 376 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 983 | D:2 | Reached XP level 3. HP: 17/25 MP: 0/0 983 | D:2 | Learned a level 1 spell: Freeze 1412 | D:3 | Found Zesun's Antique Armour Boutique. 1418 | D:3 | Encountered Terence 1702 | D:3 | Found a shimmering altar of Xom. 1893 | D:3 | Encountered Jessica 1908 | D:3 | Killed Jessica 1909 | D:3 | Reached XP level 4. HP: 28/31 MP: 0/0 2308 | D:4 | Encountered a scorpion 2367 | D:4 | Reached XP level 5. HP: 28/35 MP: 0/0 2367 | D:4 | Learned a level 2 spell: Lesser Beckoning 2403 | D:4 | Encountered a phantom 2408 | D:4 | Found a sand-covered staircase. 2417 | Ossuary | Entered an ossuary 2626 | Ossuary | Reached skill level 5 in Spellcasting 2626 | Ossuary | Reached skill level 5 in Conjurations 2626 | Ossuary | Reached skill level 5 in Hexes 2626 | Ossuary | Reached skill level 5 in Summonings 2626 | Ossuary | Reached skill level 5 in Necromancy 2626 | Ossuary | Reached skill level 5 in Translocations 2626 | Ossuary | Reached skill level 5 in Forgecraft 2626 | Ossuary | Reached skill level 5 in Fire Magic 2626 | Ossuary | Reached skill level 5 in Ice Magic 2626 | Ossuary | Reached skill level 5 in Air Magic 2626 | Ossuary | Reached skill level 5 in Earth Magic 2626 | Ossuary | Reached skill level 5 in Alchemy 2715 | Ossuary | Encountered a laughing skull 2726 | Ossuary | Encountered a laughing skull 2733 | Ossuary | Encountered a laughing skull 2737 | Ossuary | Encountered a laughing skull 2748 | Ossuary | Reached XP level 6. HP: 12/40 MP: 0/0 2748 | Ossuary | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_f, layout_loops_ring D:2: layout_rooms, grunt_ministairs_15, chequers_serial_rivers_room_a, hangedman_decor_push D:3: layout_loops_corners, mainiacjoe_overflow_alcove_2, serial_shops, shop, serial_glass, glass_columns_a, glass_columns_a, uniq_jessica, uniq_terence D:4: layout_cave_pods, grunt_dithmenos_smoke_and_mirrors, nicolae_ossuary_entry_monument Ossuary: ossuary_due_cavern Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.3 Conjurations | 4 5 | 5.3 Hexes | 4 5 | 5.3 Summonings | 4 5 | 5.3 Necromancy | 4 5 | 5.3 Translocations | 4 5 | 5.3 Forgecraft | 4 5 | 5.3 Fire Magic | 4 5 | 5.3 Ice Magic | 4 5 | 5.3 Air Magic | 4 5 | 5.3 Earth Magic | 4 5 | 5.3 Alchemy | 4 5 | 5.3 Dodging | | 2.3 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 50 | 44 || 94 Searing Ray | 18 | 19 || 37 Freeze | | 4 || 4 Read: Identify | 5 | 1 || 6 Revelation | | 1 || 1 Armour: Robe | 5 | 19 || 24 Dodge: Dodged | 7 | 18 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2748 | 2595 | 153 | 356 | 1795 | 5 | 549.6 | Dungeon | 2416 | 2263 | 153 | 221 | 1795 | 4 | 604.0 | Ossuary | 331 | 331 | 0 | 135 | 0 | 1 | 331.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 970 daAuts D:1: 806 daAuts D:2: 529 daAuts Ossuary: 331 daAuts D:4: 110 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+