Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 16838440881543050733 55 BlueArcher44 the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Nov 13, 2024. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:53 (468 turns). BlueArcher44 the Conjurer (Deep Elf Conjurer) Turns: 468, Time: 00:02:53 Health: -3/19 AC: 7 Str: 4 XL: 3 Next: 67% Magic: 10/10 EV: 12 Int: 24 God: Gold: 45 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . k - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ m - +4 ring of protection HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons k - a +0 dagger (weapon) Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Jewellery h - an amulet of faith i - a ring of ice m - a +4 ring of protection (left hand) o - a ring of positive energy Scrolls d - 2 scrolls of fog {unknown} f - a scroll of teleportation {unknown} g - a scroll of noise {unknown} j - a scroll of identify {unknown} l - a scroll of enchant armour {unknown} n - a scroll of fear {unknown} Potions e - 3 potions of curing {unknown} Skills: + Level 3.1 Dodging + Level 3.4 Stealth + Level 3.7 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits Terence. Terence is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 82% to hit) The searing ray hits Terence! Terence is heavily wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is severely wounded. The searing ray hits Terence but does no damage. Terence is severely wounded. The searing ray hits Terence. Terence is almost dead. You finish channelling your searing ray. Terence misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (almost dead, 82% to hit) The searing ray hits Terence but does no damage. Terence is almost dead. (Press . to maintain the ray.) Terence hits you with a +0 flail! The searing ray hits Terence but does no damage. Terence is almost dead. Terence closely misses you. The searing ray hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. Magic courses through your body. Terence screams, "I hate armataurs! They have no honour!" Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ##.<................ #.................. ##................. #........##........ .....#..######..#####. .....##.## #......# ........# #......# .....#### #...@..# .... #...@..# ... ####.### #.# #.# #.# #.# #.# ### You could see Terence. Vanquished Creatures A gnoll (D:1) 2 dart slugs A ribbon worm (D:2) 3 endoplasms (D:1) 5 hobgoblins (D:1) 4 ball pythons 7 bats 3 frilled lizards 4 goblins (D:1) 6 kobolds (D:1) 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlueArcher44 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 141 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 208 | D:1 | Learned a level 2 spell: Searing Ray 240 | D:2 | Noticed Terence 266 | D:1 | Reached XP level 3. HP: 19/19 MP: 1/10 468 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_large, layout_rooms, minmay_statues_item D:2: layout_rooms, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.4 Dodging | 3 | 3.1 Spellcasting | | 3.7 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 15 Dagger || 2 Cast: Magic Dart || 57 Searing Ray || 5 Use: Potion || 1 Armour: Robe || 26 Dodge: Dodged || 20