Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11947111979154418819 102 Brd the Conjurer (level 4, -3/33 HPs) Began as a Draconian Conjurer on Aug 21, 2026. Slain by a gnoll ... wielding a +0 halberd (5 damage) ... on level 3 of the Dungeon. The game lasted 00:10:46 (2325 turns). Brd the Conjurer (Draconian Conjurer) Turns: 2325, Time: 00:10:46 Health: -3/33 AC: 7 Str: 12 XL: 4 Next: 49% Magic: 6/17 EV: 11 Int: 18 God: Gold: 162 SH: 0 Dex: 9 Spells: 2/9 levels left rFire . . . (100%) g - +1 short sword (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) f - +1 cloak rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... c - ring of magical power Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.15/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 162 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +0 short sword g - a +1 short sword of draining (weapon) Missiles d - 6 poisoned darts Armour e - an orb of mayhem f - a +1 cloak (worn) Jewellery c - a ring of magical power (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of teleportation {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of amnesia {unknown} k - 2 scrolls of vulnerability {unknown} l - a scroll of acquirement {unknown} m - a scroll of enchant armour {unknown} n - a scroll of summoning {unknown} o - a scroll of noise {unknown} q - a scroll of fear {unknown} u - a scroll of fog {unknown} Potions g - a potion of magic d - 3 potions of curing {unknown} f - a potion of ambrosia {unknown} p - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth + Level 3.3 Spellcasting + Level 4.9 Conjurations + Level 0.7 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Iskenderun's Mystic Conj/Tloc 13% 2d5 (+2d2 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 44% 1d5 6% 1 Apportation Tloc 10% N/A 12% 1 Poisonous Vapours Alch/Air 8% 1d1 16% 1 Grave Claw Necr 4% 2d7 24% 2 Jinxbite Hex 4% 2d2 24% 2 Scorch Fire 4% 2d5 24% 2 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Alistair's Intoxication Alch 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Cheibriados Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll shouts! The gnoll closely misses you. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. You finish channelling your searing ray. The gnoll misses you. The gnoll hits you from afar with a +2 halberd of protection. The gnoll hits you from afar with a +0 halberd! The gnoll hits you from afar with a +2 halberd of protection. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Iskenderun's Mystic Blast (extremely dangerous; 43% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 halberd of protection (severely wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you from afar with a +2 halberd of protection. The gnoll barely misses you. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you but does no damage. The gnoll closely misses you. The searing ray hits the gnoll but does no damage. The gnoll is almost dead. The gnoll hits you from afar with a +2 halberd of protection! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd. You die... #.# ##.. #†# #... #.# #... #.# #... ### #.# #... .... #.# #... #... #.# #>.. #..)j#.## #... #.j.@.# #... ####..# #### #..# ...# ##.# .. ## You could see 2 gnolls. Vanquished Creatures A clockroach (D:3) 3 adders A gnoll (D:3) 2 dart slugs 7 endoplasms 5 hobgoblins 3 quokkas 5 ball pythons 2 frilled lizards (D:1) 2 goblins 8 kobolds 6 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Brd the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 311 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 314 | D:1 | Learned a level 2 spell: Searing Ray 936 | D:2 | Found a snail-covered altar of Cheibriados. 1237 | D:2 | Reached XP level 3. HP: 26/26 MP: 7/7 1821 | D:3 | Found a faded altar of an unknown god. 1847 | D:3 | Found a broken altar of Ashenzari. 1888 | D:3 | Reached XP level 4. HP: 33/33 MP: 8/8 1893 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2325 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic, due_unseen_surprise D:2: layout_basic, basic_altar D:3: layout_basic, nicolae_ashenzari_tiny_skybox, nicolae_ecumenical_pavilion Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Spellcasting | 3 | 3.3 Dodging | | 1.7 Conjurations | | 4.9 Translocations | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | || 7 Melee: Dagger | 6 | || 6 Short sword | 1 | || 1 Cast: Magic Dart | 48 | 19 || 67 Searing Ray | 5 | 6 || 11 Stab: Sleeping | 1 | || 1 Armour: None | 7 | 7 || 14 Dodge: Dodged | 9 | 6 || 15