ByMikapri Level 4 of the Dungeon (0, 0, D:4) a flux talisman (2, -14, D:4) a +0 dagger (2, -8, D:4) a +0 robe (4, -17, D:4) 6 gold pieces (7, -28, D:4) a scroll of revelation (7, -18, D:4) a +0 flail (7, -9, D:4) a +0 short sword (8, -18, D:4) a +0 short sword (11, -4, D:4) a +0 sling (12, -3, D:4) a book of Party Tricks (15, -19, D:4) 5 boomerangs Level 5 of the Dungeon (0, 0, D:5) a staff of cold (0, 2, D:5) 14 gold pieces (1, 1, D:5) a scroll of identify (7, 1, D:5) a +0 giant spiked club (15, 3, D:5) a +0 plate armour (21, -15, D:5) 14 gold pieces (26, -1, D:5) 2 poisoned darts (27, -7, D:5) 5 stones (28, 1, D:5) a +0 chain mail (29, -1, D:5) 7 stones (29, 21, D:5) the +3 scale mail of Grace {-Cast +Inv rPois rN+++} -Cast: It prevents spellcasting. +Inv: It lets you turn invisible. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. (33, -4, D:5) a +0 mace (36, 1, D:5) a +0 ring mail (37, -15, D:5) the +5 whip of the Viny God {freeze, *Rage rCorr Str+6} *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Level 6 of the Dungeon (0, 0, D:6) a scroll of identify