Cataclysm Level 1 of the Dungeon (0, 0, D:1) 2 datura-tipped darts {!f} (23, -16, D:1) a +0 whip (25, -15, D:1) a +0 dagger (25, -13, D:1) a +0 dagger (27, -7, D:1) 5 poisoned darts (28, -17, D:1) a +0 whip (37, -23, D:1) a +0 trident (48, -14, D:1) 3 stones (51, -11, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, -7, D:2) a +0 ring mail (9, 5, D:2) a +0 club (18, -2, D:2) a +0 helmet (28, -19, D:2) a +0 whip (37, 6, D:2) a +0 plate armour Level 3 of the Dungeon (0, 2, D:3) a +0 leather armour (4, 41, D:3) a +0 flail (8, -4, D:3) 2 stones (16, -3, D:3) a +0 whip (17, 48, D:3) a +0 morningstar (26, 16, D:3) 4 large rocks (32, 0, D:3) a +0 war axe a +0 leather armour (36, 20, D:3) 3 stones (38, 2, D:3) a +0 spear (46, 22, D:3) a +0 whip (50, 14, D:3) a +0 rapier (53, 51, D:3) a +0 dagger (54, 22, D:3) a +0 short sword (64, 49, D:3) a +0 dagger Level 4 of the Dungeon (8, 3, D:4) a +0 rapier (8, 4, D:4) a +0 quarterstaff (9, 1, D:4) a +0 sling (10, 1, D:4) a +0 mace (18, -10, D:4) the +12 short sword of Chaos {distort, Contam rF+ Int+4} Int: It affects your intelligence (+4). rF: It protects you from fire. Contam: It causes magical contamination when unequipped. (19, -12, D:4) a +0 leather armour (22, -10, D:4) a +0 leather armour (23, -14, D:4) a +0 whip (39, -35, D:4) a +0 plate armour (40, -16, D:4) a +0 robe (44, -34, D:4) a +0 leather armour (52, -1, D:4) a +0 flail (52, 8, D:4) a +0 battleaxe a +0 robe (57, -40, D:4) a +0 robe Level 5 of the Dungeon (2, -11, D:5) a +0 giant club (14, -20, D:5) a +0 dagger an orc corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (17, -21, D:5) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (18, -12, D:5) a +0 dagger a +0 robe an iguana corpse (skeletalised by now) (39, 4, D:5) a +0 hand axe (44, -11, D:5) a quokka corpse (45, -4, D:5) 3 stones (46, 0, D:5) a scroll of teleportation