Cataclysm Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (3, 21, D:1) a +0 dagger a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (8, 19, D:1) a frilled lizard corpse (skeletalised by now) (9, 13, D:1) a +0 dagger (9, 17, D:1) a rat corpse (skeletalised by now) (15, 6, D:1) a +0 leather armour (18, -18, D:1) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (29, -24, D:1) a ball python corpse (skeletalised by now) (35, -9, D:1) a +0 dagger (35, -1, D:1) a ball python skeleton (37, -6, D:1) a +0 club a goblin skeleton (40, -11, D:1) a +0 sling (44, 14, D:1) a +0 dagger a goblin skeleton (44, 16, D:1) a ball python skeleton (49, 27, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (4, 33, D:2) a +0 scale mail (6, 5, D:2) a ball python skeleton (6, 20, D:2) a +0 club a +0 sling (9, 34, D:2) a +0 falchion (14, -8, D:2) a +0 spear (17, 5, D:2) a +1 robe of willpower (20, -1, D:2) a +0 hand axe (21, -14, D:2) a +0 robe (31, 15, D:2) a +0 spear (33, -4, D:2) a +0 hand axe (38, 28, D:2) a +0 scythe a +0 robe (39, 25, D:2) a +0 club Level 3 of the Dungeon [Shop] Roxykev's Armour Shoppe an orb of energy (132 gold) the +0 toga "Victory" {*Victory Clar} (660 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. a +0 ring mail (44 gold) the +0 pair of gloves "Vesch" {rPois rF++ rC- Int+4} (380 gold) rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Int+4: It affects your intelligence (+4). a +0 leather armour (22 gold) a +0 robe (9 gold) a +0 buckler (49 gold) a +0 leather armour (22 gold) a +0 chain mail (66 gold) a +0 ring mail (44 gold) (0, 0, D:3) a +0 club (7, -18, D:3) a +0 mace an orc skeleton (8, -18, D:3) a +0 dagger an orc skeleton (9, -17, D:3) a +0 dagger a +0 robe an orc skeleton (12, -1, D:3) a quokka corpse (16, -15, D:3) a +0 ring mail (16, 4, D:3) a +0 dagger (17, 7, D:3) a bat skeleton (24, -6, D:3) a +0 flail a +0 club a +0 dagger a +0 robe an orc skeleton an orc skeleton (36, -8, D:3) an adder skeleton (37, 11, D:3) a +1 war axe of flaming (37, 20, D:3) a +0 flail (40, -25, D:3) a +0 whip an orc skeleton (45, 13, D:3) a gold piece (48, 7, D:3) a rat corpse (skeletalised by now) (49, 6, D:3) an adder corpse (skeletalised by now) (50, 7, D:3) a +0 ring mail (51, 15, D:3) a +0 short sword (57, -20, D:3) a rat skeleton (61, -22, D:3) a +0 short sword 4 stones (61, -2, D:3) a hobgoblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, -2, D:4) a hound corpse (1, 5, D:4) 4 gold pieces (2, 2, D:4) 15 gold pieces (2, 7, D:4) a +0 ring mail (3, -12, D:4) a +0 mace (3, -5, D:4) a +0 club a +0 flail a gnoll corpse (10, 6, D:4) 9 gold pieces (14, -15, D:4) a +0 scale mail (14, 6, D:4) a scroll of vulnerability