Dungeon Crawl Stone Soup version 0.35-a0-23-gca6055191c (webtiles) character file. Game seed: 2951776662503517574 240 Chimus the Vexing (level 5, 0/25 HPs) Began as a Spriggan Enchanter on Jan 28, 2026. Slain by a mummy (7 damage) ... in an ossuary. The game lasted 00:16:46 (2345 turns). Chimus the Vexing (Spriggan Enchanter) Turns: 2345, Time: 00:16:46 Health: 0/25 AC: 2 Str: 4 XL: 5 Next: 79% Magic: 10/12 EV: 16 Int: 19 God: Gold: 151 SH: 0 Dex: 15 Spells: 4/12 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (no amulet) SInv + d - +4 ring of slaying Will ..... (no ring) Stlth +++ c - quill talisman HPRegen 0.24/turn MPRegen 0.13/turn %: no passive effects @: quill-form, very quick A: quills, very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were in an ossuary. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 151 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles e - 7 stones f - 2 poisoned darts (quivered) h - 4 boomerangs j - a throwing net Armour b - a +0 robe (worn) g - an orb of mayhem i - a +0 buckler Jewellery d - a +4 ring of slaying (worn) Talismans c - a quill talisman (worn) Wands e - a wand of paralysis (10) Scrolls w - 2 scrolls of enchant weapon x - a scroll of amnesia W - a scroll of brand weapon Potions i - a potion of invisibility f - a potion of haste {unknown} j - a potion of heal wounds {unknown} k - a potion of moonshine {unknown} b - 2 potions of brilliance Skills: * Level 1.5 Fighting * Level 4.1 Short Blades + Level 2.8 Dodging - Level 4.4 Stealth * Level 4.0 Spellcasting * Level 4.6 Hexes + Level 0.4 Ice Magic + Level 1.0 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 26% N/A 8% 2 b - Tukima's Dance Hex 21% N/A 6% 3 c - Confusing Touch Hex 21% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Gloom Hex/Necr 24% N/A 16% 3 Blink Tloc 6% N/A 21% 2 Mercury Arrow Conj/Alch 6% 2d5 21% 2 Scorch Fire 6% 2d5 21% 2 Hailstorm Conj/Ice 4% 3d5 36% 3 Summon Ice Beast Ice/Summ 4% N/A 36% 3 Passage of Golubria Tloc 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Annotations: D:2 exclusion: unknown terrain D:3 exclusion: floor Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History You destroy the hound zombie! You barely miss the hobgoblin zombie. The hobgoblin zombie is moderately damaged. The hobgoblin zombie is struck by your quills. The hobgoblin zombie misses you. You hit the hobgoblin zombie. The hobgoblin zombie is almost destroyed. You hit the hobgoblin zombie but do no damage. The hobgoblin zombie is almost destroyed. The hobgoblin zombie hits you. The human zombie barely misses you. You hit the hobgoblin zombie. You destroy the hobgoblin zombie! You hit the human zombie. The human zombie is almost destroyed. The human zombie hits you. You barely miss the human zombie. The human zombie is almost destroyed. The human zombie attacks as it pursues you! The human zombie closely misses you. You encounter a mummy. Found 17 gold pieces. Found 26 gold pieces. Found a gate leading back out of this place. Found 2 smoky coppery potions. Casting: Confusing Touch (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. You barely miss the mummy. You hit the mummy but do no damage. The mummy hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit the mummy but do no damage. The mummy appears confused. You hit the mummy. The mummy is lightly damaged. Found a white potion, 2 fizzy white potions and 2 metallic orange potions. You hit the mummy. The mummy is heavily damaged. The mummy is struck by your quills. The mummy hits you! You die... #.....##............ #................... #................... #..#................ #..##............... #∩.##..........∩∩... #..##............... #..#M............... #..@........Z....... #.....##............ #.....##....Z.....Z. #................... #................... ##+#.........#####.. #!!#.......... .. #!!#.......... You could see a mummy (confused). Vanquished Creatures A phantom (D:4) A human zombie (Ossuary) A mummy (D:4) 3 gnolls (D:3) 3 adders A hound zombie (Ossuary) 4 dart slugs 2 ribbon worms An endoplasm (D:1) 4 hobgoblins 5 jackals A quokka (D:2) 4 ball pythons 3 bats 5 frilled lizards 3 goblins A hobgoblin zombie (Ossuary) 4 kobolds An orc zombie (Ossuary) 3 rats 51 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:3) 1 creature vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chimus the Spriggan Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 257 | D:1 | Reached XP level 2. HP: 10/13 MP: 6/6 260 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 772 | D:2 | Reached XP level 3. HP: 16/17 MP: 8/8 776 | D:2 | Learned a level 3 spell: Tukima's Dance 780 | D:2 | Learned a level 3 spell: Confusing Touch 1363 | D:3 | Reached skill level 1 in Fighting 1363 | D:3 | Reached XP level 4. HP: 16/22 MP: 5/9 2117 | D:4 | Encountered a phantom 2119 | D:4 | Killed a phantom 2120 | D:4 | Reached skill level 1 in Shapeshifting 2120 | D:4 | Reached XP level 5. HP: 25/25 MP: 10/12 2255 | D:4 | Found a sand-covered staircase. 2260 | Ossuary | Entered an ossuary 2345 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_rooms, nicolae_figureground_pulse, amethyst_killhole, serial_bayou_crossing, grunt_decor_fettered D:2: layout_rooms, chequers_serial_rivers_small_b D:3: layout_loops_ring, nicolae_concentric_dashed_squares_wild, chequers_serial_rivers_room_b, due_unseen_surprise D:4: layout_basic, nicolae_kikubaaqudgha_piles_of_ancient_bones, nicolae_ossuary_entry_giza Ossuary: ossuary_minmay_tomb_2a Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Hexes | 4 | 4.6 Spellcasting | 3 4 | 4.0 Short Blades | 2 3 4 | 4.1 Fighting | 1 | 1.5 Shapeshifting | 1 | 1.0 Dodging | | 2.8 Stealth | | 4.4 Ice Magic | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 91 | 48 || 139 Melee: Dagger | 91 | 48 || 139 Throw: Dart | 1 | || 1 Cast: Ensorcelled Hiber | 4 | 1 || 5 Tukima's Dance | 1 | 3 || 4 Confusing Touch | | 2 || 2 Drink: Invisibility | | 1 || 1 Read: Identify | | 4 || 4 Stab: Sleeping | 13 | 8 || 21 Distracted | 2 | || 2 Invisible | | 2 || 2 Armour: Robe | 17 | 11 || 28 Dodge: Dodged | 46 | 28 || 74 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1613 | 1566 | 47 | 0 | 1111 | 5 | 322.6 | Dungeon | 1552 | 1505 | 47 | 0 | 1111 | 4 | 388.0 | Ossuary | 61 | 61 | 0 | 0 | 0 | 1 | 61.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 605 daAuts D:1: 475 daAuts D:2: 376 daAuts D:4: 95 daAuts Ossuary: 61 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+