Dungeon Crawl Stone Soup version 0.33-a0-1051-g2fe43ac7d6 (webtiles) character file. Game seed: 12538580447968466726 65 Circles the Conjurer (level 3, -2/26 HPs) Began as an Armataur Conjurer on Mar 5, 2025. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:42 (1262 turns). Circles the Conjurer (Armataur Conjurer) Turns: 1262, Time: 00:02:42 Health: -2/26 AC: 4 Str: 12 XL: 3 Next: 92% Magic: 0/7 EV: 8 Int: 20 God: Gold: 0 SH: 0 Dex: 8 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... j - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: acrobat, roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery j - an amulet of the acrobat (worn) Scrolls g - a scroll of identify {unknown} Potions b - a potion of magic c - 2 potions of heal wounds {unknown} d - a potion of lignification {unknown} e - a potion of might {unknown} f - 2 potions of mutation {unknown} h - a potion of haste {unknown} i - a potion of berserk rage {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.8 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Fugue of the Fallen Necr 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Anguish Hex/Necr 1% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10735 Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll barely misses you. The gnoll hits you with a +0 spear. You take 4 HP, and have [15/26] HP; You lose 2MP, and have [5/7] MP The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll throws a throwing net. The throwing net completely misses you. The gnoll closely misses you. You lose 1MP, and have [4/7] MP The searing ray misses the gnoll. The gnoll closely misses you. The gnoll barely misses you. You lose 1MP, and have [3/7] MP The searing ray misses the gnoll. You finish channelling your searing ray. The gnoll closely misses you. The gnoll completely misses you. You lose 1MP, and have [2/7] MP The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You take 13 HP, and have [3/26] HP !!!!! HP Warning !!!!! The gnoll barely misses you. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you with a +0 spear. You die... #.###..........# #.......######## #######.....[.....#### #............####...## #.......#...## ###... #......##...# #### #.....#...#.# ######.. #.......###.###....... #...g@.####...)....... #.....####............ ###..###....#......... ###.####.#..#......... #........#..#......... #.....####รทรท#......... #.....# #..##........ ####### ##..###.....#. ####........##### You could see a gnoll. Vanquished Creatures A gnoll (D:2) An adder (D:2) 3 dart slugs 5 bats 3 endoplasms 3 giant cockroaches (D:1) 5 hobgoblins 2 kobolds A quokka (D:2) 6 ball pythons 3 frilled lizards A goblin (D:1) 5 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Circles the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 144 | D:1 | Reached XP level 2. HP: 15/20 MP: 3/5 281 | D:1 | Reached skill level 4 in Conjurations 598 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 818 | D:2 | Learned a level 2 spell: Searing Ray 1262 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_rooms, st_stairs_9, dreamdust_princess_corridor, hangedman_glass_teeth D:2: layout_loops_cross, kennysheep_path_1 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.8 Conjurations | 4 | 4.4 Dodging | | 1.3 Stealth | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 12 Cast: Magic Dart || 75 Searing Ray || 8 Armour: Robe || 51 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1263 | 1238 | 25 | 106 | 879 | 2 | 631.5 | Dungeon | 1263 | 1238 | 25 | 106 | 879 | 2 | 631.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 903 daAuts D:2: 359 daAuts