Dungeon Crawl Stone Soup version 0.33-a0-1051-g2fe43ac7d6 (webtiles) character file. Game seed: 12864626453446161235 111 Circles the Conjurer (level 4, -1/35 HPs) Began as an Armataur Conjurer on Mar 5, 2025. Was an Initiate of Wu Jian. Slain by a river rat (6 damage) ... on level 4 of the Dungeon. The game lasted 00:03:49 (2726 turns). Circles the Conjurer (Armataur Conjurer) Turns: 2726, Time: 00:03:50 Health: -1/35 AC: 5 Str: 13 XL: 4 Next: 62% Magic: 3/8 EV: 9 Int: 20 God: Wu Jian [......] Gold: 199 SH: 0 Dex: 14 Spells: 6/9 levels left rFire . . . e - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . i - +0 pair of gloves SInv . (no barding) Will ..... (no amulet) Stlth ++ j - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Wu Jian. Wu Jian was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 199 gold pieces. Inventory: Hand Weapons e - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) i - a +0 pair of gloves (worn) Magical Staves f - a staff of death Jewellery j - a +6 ring of dexterity (worn) Scrolls c - a scroll of silence k - a scroll of noise {unknown} m - a scroll of blinking n - a scroll of immolation {unknown} o - a scroll of torment {unknown} p - 4 scrolls of identify Potions b - a potion of magic d - a potion of moonshine g - a potion of might h - a potion of heal wounds l - a potion of enlightenment {unknown} Skills: - Level 1.0 Fighting - Level 1.3 Dodging - Level 2.1 Stealth + Level 3.0 Spellcasting + Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 6% N/A 22% 2 Call Imp Summ 6% N/A 22% 2 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21299 Temple (1/1) D:4 Zot: 5976 Altars: Dithmenos Gozag Kikubaaqudgha Makhleb Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Portals: Sewer: D:4 Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (78% to hit) You focus your ray upon the giant cockroach. The searing ray hits the giant cockroach! You kill the giant cockroach! The Council accepts your kill. The searing ray misses the ball python. The searing ray misses the rat. (Press . to maintain the ray.) The ball python bites you but does no damage. You lose 2MP, and have [6/8] MP The searing ray hits the ball python! You kill the ball python! The Council accepts your kill. The searing ray hits the rat! You kill the rat! The Council accepts your kill. The searing ray hits the hobgoblin. You kill the hobgoblin! The Council accepts your kill. You hear a splash. The searing ray hits the rat! You kill the rat! The Council accepts your kill. You lose 1MP, and have [5/8] MP The searing ray misses the river rat. x2 You lose 1MP, and have [4/8] MP The searing ray hits the river rat. The river rat is lightly wounded. The searing ray hits the river rat. The river rat is heavily wounded. You finish channelling your searing ray. You lose 1MP, and have [3/8] MP The river rat bites you. The river rat bites you! * * * LOW HITPOINT WARNING * * * You take 11 HP, and have [4/35] HP !!!!! HP Warning !!!!! The river rat bites you. You die... ##.......# #.......# #.#.##.... ##.#.# #.## #.####..#.##..## #............... #.###.#######.#. #.....# ~~~~# ##.##@#~~∩~~# # #rr†$~~~# #.#~~~~~# #.####### #.. ... #.#. #.#. #.#.# You could see 2 river rats. Vanquished Creatures A bombardier beetle (D:4) 2 adders 7 orcs 2 ball pythons 4 bats (D:1) An endoplasm (D:1) 3 giant cockroaches 6 goblins 9 hobgoblins 4 jackals (D:3) A quokka (D:3) 2 frilled lizards 3 kobolds 8 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Circles the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 163 | D:1 | Reached XP level 2. HP: 8/22 MP: 5/5 168 | D:1 | HP: 1/22 [poisoned by a goblin] 592 | D:2 | Reached skill level 1 in Fighting 690 | D:2 | Reached skill level 4 in Conjurations 696 | D:2 | Reached XP level 3. HP: 15/28 MP: 0/6 888 | D:2 | Found a sacrificial altar of Ru. 1020 | D:2 | Learned a level 2 spell: Searing Ray 1701 | D:3 | Identified the +8 dagger "Niomoid" {venom, Will+} 2496 | D:4 | Reached XP level 4. HP: 35/35 MP: 5/8 2550 | D:4 | Found a staircase to the Ecumenical Temple. 2596 | Temple | Entered the Ecumenical Temple 2608 | Temple | Became a worshipper of the Wu Jian Council 2720 | D:4 | Found a glowing drain. 2726 | D:4 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_rooms D:2: serial_bayou_shore_a, layout_loops_cross, basic_altar, kennysheep_generic_room_4 D:3: layout_basic, chequers_serial_rivers_marsh D:4: layout_loops_ring, general_overflow_altar, minmay_temple_entry_junction, portal_sewer_entry_c Temple: minmay_temple_curvy_loop Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 | 3.0 Fighting | 1 | 1.0 Conjurations | 4 | 4.6 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Tailslap | 1 | || 1 Dagger | 8 | 1 || 9 Cast: Magic Dart | 91 | 10 || 101 Searing Ray | 1 | 1 || 2 Use: Scroll | 5 | || 5 Armour: Robe | 46 | 7 || 53 Dodge: Dodged | 27 | || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2723 | 2611 | 112 | 37 | 2274 | 5 | 544.6 | Dungeon | 2699 | 2608 | 91 | 37 | 2274 | 4 | 674.8 | Temple | 23 | 2 | 21 | 0 | 0 | 1 | 23.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1008 daAuts D:3: 886 daAuts D:1: 578 daAuts D:4: 225 daAuts Temple: 23 daAuts