Dungeon Crawl Stone Soup version 0.33-a0-1051-g2fe43ac7d6 (webtiles) character file. Game seed: 17363648734808541367 128 Circles the Conjurer (level 4, -4/35 HPs) Began as an Armataur Conjurer on Mar 5, 2025. Slain by a sleepcap (21 damage) ... while put to sleep by a sleepcap... on level 3 of the Dungeon. The game lasted 00:04:02 (2069 turns). Circles the Conjurer (Armataur Conjurer) Turns: 2069, Time: 00:04:03 Health: -4/35 AC: 4 Str: 12 XL: 4 Next: 86% Magic: 1/8 EV: 1 Int: 21 God: Gold: 61 SH: 0 Dex: 8 Spells: 6/9 levels left rFire . . . l - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: roll @: sleeping A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons l - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of ice c - a ring of fire j - a ring of ice Scrolls d - a scroll of blinking {unknown} g - a scroll of teleportation {unknown} i - a scroll of poison {unknown} n - a scroll of acquirement {unknown} Potions e - a potion of magic f - a potion of moonshine h - a potion of lignification k - a potion of curing m - a potion of heal wounds o - a potion of brilliance Skills: - Level 1.0 Fighting - Level 1.3 Dodging - Level 2.1 Stealth + Level 3.1 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 12% N/A 13% 1 Grave Claw Necr 6% 2d7 21% 2 Vampiric Draining Necr 3% 2d6 36% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15931 Altars: Fedhas Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You take 1 HP, and have [34/35] HP; You lose 2MP, and have [0/8] MP Without enough magic to sustain it, your Searing Ray dissipates. The sleepcap releases spores at you but does no damage. The sleepcap releases spores at you. You take 3 HP, and have [31/35] HP You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The sleepcap barely misses you. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you. You wake up. You are engulfed in a cloud of soporific spores! You are unaffected. You take 5 HP, and have [27/35] HP The sleepcap attacks as it pursues you! The sleepcap releases spores at you but does no damage. The sleepcap attacks as it pursues you! The sleepcap releases spores at you. You take 4 HP, and have [26/35] HP You roll towards the sleepcap! You hit the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you. You take 5 HP, and have [21/35] HP Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is severely damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you!! Ouch! That really hurt! You die... #####......##### #........#.....# #.##...........# #.##.≈.≈≈≈≈≈≈≈.# #.##.≈.......≈.# #.##.≈.≈≈§≈§.≈.# #....≈.≈.§.§§≈.# #f##.≈.≈._.≈.≈..# #@##.≈.≈...≈.≈..# #.##.≈.≈≈≈≈§.≈..# #.##.≈)†....§≈. #.##.≈≈≈≈≈≈≈≈≈. #####.##.)......... #.................. ##########.######## ######.# #<.....# You could see a sleepcap. Vanquished Creatures A scorpion (D:2) An adder (D:2) 2 dart slugs (D:1) 2 ribbon worms (D:2) A bat (D:1) 3 endoplasms 2 giant cockroaches (D:1) 8 goblins 5 hobgoblins 3 jackals (D:1) 7 kobolds A quokka (D:2) 4 ball pythons (D:2) 5 frilled lizards 5 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Circles the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 135 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 331 | D:1 | Reached skill level 1 in Fighting 548 | D:1 | Reached skill level 4 in Conjurations 572 | D:1 | Reached XP level 3. HP: 28/28 MP: 1/6 887 | D:2 | Learned a level 2 spell: Searing Ray 1658 | D:2 | Noticed a scorpion 1663 | D:2 | Killed a scorpion 1664 | D:2 | Reached XP level 4. HP: 28/35 MP: 2/8 2007 | D:3 | Found a blossoming altar of Fedhas. 2069 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_rooms, minmay_misc_feat_plants D:2: layout_loops_cross D:3: layout_basic, nicolae_vehumet_altar_sigil, nicolae_gozag_seed_capital, mainiacjoe_overflow_concentric_impassable Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 3 | 3.1 Fighting | 1 | 1.0 Conjurations | 4 | 4.7 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 24 | || 24 Tailslap | 3 | || 3 Dagger | 5 | 3 || 8 Cast: Magic Dart | 78 | 19 || 97 Searing Ray | 2 | 2 || 4 Use: Potion | 1 | || 1 Scroll | | 5 || 5 Stab: Sleeping | 2 | || 2 Armour: Robe | 42 | 11 || 53 Dodge: Dodged | 30 | 1 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2067 | 2008 | 59 | 61 | 1642 | 3 | 689.0 | Dungeon | 2067 | 2008 | 59 | 61 | 1642 | 3 | 689.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1089 daAuts D:1: 864 daAuts D:3: 114 daAuts