Circles Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 0, D:1) a +0 sling (9, -21, D:1) a +0 club (12, -19, D:1) a +0 spear (13, 3, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (16, -28, D:1) a +0 club a goblin corpse (skeletalised by now) (18, -32, D:1) a +0 club (19, -32, D:1) the quill talisman of the Cartwright {rC- Int+5} [quill talisman] rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). (22, -40, D:1) a +0 dagger a kobold skeleton (23, -21, D:1) a +0 war axe (24, -13, D:1) a +0 dagger a goblin skeleton (24, -4, D:1) a rat skeleton (25, -21, D:1) 5 stones a +0 short sword (26, -13, D:1) a +0 robe a hobgoblin skeleton (28, -24, D:1) a +0 dagger a rat skeleton (30, -4, D:1) a quokka skeleton (33, -47, D:1) a +0 short sword (33, -34, D:1) the medusa talisman of Fun and Games {Harm rElec rC++ Stlth+} [medusa talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Stlth+: It makes you more stealthy. (35, -47, D:1) a +0 sling (36, 2, D:1) 5 stones (37, -42, D:1) a +1 dagger of venom a goblin skeleton (38, -25, D:1) a hobgoblin skeleton (38, -24, D:1) a +0 club a goblin skeleton (46, -13, D:1) a hobgoblin corpse (skeletalised by now) (54, -29, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 2 stones (2, -3, D:2) a bat corpse (skeletalised by now) (5, 2, D:2) 3 stones (14, 2, D:2) a hobgoblin corpse (skeletalised by now) (16, -16, D:2) a +0 dagger a goblin skeleton (19, -22, D:2) a +0 helmet a +1 animal skin a +0 mace of protection the hobgoblin skeleton of Robin (19, -5, D:2) an adder corpse (skeletalised by now) (20, -21, D:2) a +0 club a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton a ball python skeleton (20, -8, D:2) a scroll of teleportation (21, -21, D:2) a +0 club a +0 dagger a +0 club a goblin skeleton a hobgoblin skeleton (25, 13, D:2) a +0 dagger (27, 20, D:2) a +0 dagger 5 stones (29, -13, D:2) a +0 flail (29, 10, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (14, -2, D:3) a +0 hand axe (15, 4, D:3) a +0 club (17, 2, D:3) a quokka corpse (18, 1, D:3) a +0 cloak (20, -21, D:3) the +0 ring mail of the Shishi {rF+ Str+3} rF+: It protects you from fire. Str+3: It affects your strength (+3). (33, -18, D:3) a ball python corpse