Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 789977161036689245 51 Circles the Poker (level 3, -1/30 HPs) Began as a Merfolk Monk on June 27, 2025. Slain by Terence ... wielding a +3 flail of protection (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:32 (1015 turns). Circles the Poker (Merfolk Monk) Turns: 1015, Time: 00:01:33 Health: -1/30 AC: 2 Str: 13 XL: 3 Next: 81% Magic: 3/3 EV: 13 Int: 9 God: Gold: 67 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +0 spear rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of magic regeneration Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.48/turn %: no passive effects @: glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Jewellery f - an amulet of magic regeneration (worn) Wands g - a wand of polymorph (12) Scrolls c - a scroll of fear {unknown} e - a scroll of identify {unknown} Potions h - a potion of mutation {unknown} Skills: + Level 4.0 Fighting + Level 5.2 Polearms + Level 4.8 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11006 Altars: Vehumet Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History * * * LOW HITPOINT WARNING * * * You take 2 HP, and have [9/30] HP Reach: a) +0 spear Press: ? - help, Dir - move target Aim: Terence, wielding a +3 flail of protection and wearing a +0 scale mail (severely wounded, haloed, 86% to hit) You reach to attack! You hit Terence but do no damage. Terence is severely wounded. The quokka bites you but does no damage. Reach: a) +0 spear Press: ? - help, Dir - move target Aim: Terence, wielding a +3 flail of protection and wearing a +0 scale mail (severely wounded, haloed, 86% to hit) The quokka is in the way. You hit the quokka. You kill the quokka! Reach: a) +0 spear Press: ? - help, Dir - move target Aim: Terence, wielding a +3 flail of protection and wearing a +0 scale mail (severely wounded, haloed, 86% to hit) You reach to attack! You hit Terence. Terence is severely wounded. Reach: a) +0 spear Press: ? - help, Dir - move target Aim: Terence, wielding a +3 flail of protection and wearing a +0 scale mail (severely wounded, haloed, 86% to hit) You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. Reach: a) +0 spear Press: ? - help, Dir - move target Aim: Terence, wielding a +3 flail of protection and wearing a +0 scale mail (severely wounded, haloed, 86% to hit) You barely miss Terence. Terence is severely wounded. Terence hits you with a +3 flail of protection. * * * LOW HITPOINT WARNING * * * You take 4 HP, and have [5/30] HP Reach: a) +0 spear Press: ? - help, Dir - move target Aim: Terence, wielding a +3 flail of protection and wearing a +0 scale mail (severely wounded, haloed, 86% to hit) You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +3 flail of protection. You die... Terence says, "And stay out!" . ####.#.####### #. #............# ##.##.##.........# .....# #....♣♣..# #.#.###....♣♣..# #....##..♣..♣..# #............### ####............)†. #.@@.#.#........### #.####.........## # #. #...#####.# # #. #...# #.#### #!####.#.# #..... #.#.$...(# ####.# #.#......# #.# ..#.._....# ###.# #........# #†..# You could see Terence. Vanquished Creatures An adder (D:2) 3 dart slugs (D:1) 6 hobgoblins 3 jackals (D:2) 2 quokkas (D:2) 2 ball pythons 2 bats (D:1) 5 endoplasms 3 frilled lizards A goblin (D:2) 7 kobolds 3 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Circles the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 100 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 432 | D:1 | Reached skill level 5 in Polearms 432 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 974 | D:2 | Found a radiant altar of Vehumet. 978 | D:2 | Noticed Terence 1015 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_loops_ring D:2: layout_basic, basic_altar, minmay_misc_feat_ornament, chequers_garden, interstate_on_off, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 | 5.2 Fighting | 4 | 4.0 Dodging | | 4.8 Action || total ---------------------------++------- Melee: Spear || 143 Use: Potion || 2 Armour: Robe || 50 Dodge: Dodged || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 992 | 988 | 4 | 44 | 701 | 2 | 496.0 | Dungeon | 992 | 988 | 4 | 44 | 701 | 2 | 496.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 703 daAuts D:2: 288 daAuts