Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13555323202952801599 23 CodeZero the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Mar 14, 2025. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:38 (744 turns). CodeZero the Conjurer (Deep Elf Conjurer) Turns: 744, Time: 00:01:38 Health: -1/15 AC: 3 Str: 4 XL: 2 Next: 75% Magic: 1/8 EV: 11 Int: 22 God: Gold: 60 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 helmet (worn) Scrolls d - 2 scrolls of identify {unknown} f - a scroll of amnesia {unknown} g - a scroll of noise {unknown} i - a scroll of teleportation {unknown} Potions b - a potion of magic e - 2 potions of brilliance {unknown} h - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.2 Spellcasting * Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 3% N/A 36% 3 Ozocubu's Armour Ice 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Manifold Assault Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The rat closely misses you. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The rat bites you. The rat misses you. The kobold attacks as it pursues you! The kobold misses you. The rat closely misses you. The rat attacks as it pursues you! The rat closely misses you. The rat attacks as it pursues you! The rat barely misses you. Found a scroll labelled LODACZ NAODUSU. Found Great Wizards, Vol. II. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) A magic dart appears from out of thin air! The magic dart hits you! Ouch! That really hurt! The searing ray hits something! The searing ray hits the orc. The orc is almost dead. You finish channelling your searing ray. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) Something hits you but does no damage. Unknown command. The searing ray hits something. Something hits you. You die... .# #.# ##.? #..######## ##.##......## #.r#........## #K#.r....!...# ##{#.ro.......# #.@#.K.$......# #...##oo........# ##.. #....<.....# ##............## #.##.........# #. #..........# .: #.........$# .# #..........# ...........# You could see a kobold and a rat. Vanquished Creatures An orc (D:2) An endoplasm (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 3 kobolds (D:1) A quokka (D:1) A ball python (D:1) 4 bats (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CodeZero the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 152 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 155 | D:1 | Learned a level 2 spell: Searing Ray 255 | D:1 | Reached skill level 5 in Conjurations 744 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic D:2: layout_rooms, basic_altar, nicolae_kite_square_tiling_tiny, uniq_robin, uniq_terence, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.2 Action || total ---------------------------++------- Cast: Magic Dart || 34 Searing Ray || 2 Armour: Robe || 5 Dodge: Dodged || 6