Dungeon Crawl Stone Soup version 0.35-a0-257-gf9e06672e4 (webtiles) character file. Game seed: 6559359026627218945 23 Coket the Conjurer (level 2, -5/15 HPs) Began as a Deep Elf Conjurer on Apr 6, 2026. Killed from afar by Sigmund (9 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:01:01 (1115 turns). Coket the Conjurer (Deep Elf Conjurer) Turns: 1115, Time: 00:01:02 Health: -5/15 AC: 2 Str: 4 XL: 2 Next: 75% Magic: 0/8 EV: 11 Int: 22 God: Gold: 105 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} h - a scroll of blinking {unknown} k - a scroll of fear {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - 2 potions of lignification {unknown} j - a potion of might {unknown} Skills: + Level 2.9 Dodging + Level 3.0 Stealth + Level 3.4 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 19% 2 Confusing Touch Hex 3% N/A 34% 3 Inner Flame Hex/Fire 3% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! (Press . to maintain the ray.) You hear a loud squeak. You hear a shout! The searing ray hits Sigmund. Sigmund is moderately wounded. The searing ray misses Sigmund. The searing ray hits the rat! You kill the rat! Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray misses Sigmund. You finish channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is severely wounded. (Press . to maintain the ray.) Sigmund hits you but does no damage. The searing ray hits Sigmund! Sigmund is almost dead. Sigmund misses you. The searing ray misses Sigmund. You encounter a hobgoblin. Without enough magic to sustain it, your Searing Ray dissipates. Sigmund casts a spell at you. The magic dart hits you! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ... .. .. ...###.# ####. #...#.. . .. ..#.ß... .. #. .#...# .# #.##.###...## .## #.....#.#...#...#. #....rß...ß... #.##..@.@.†... ##### #.#######.g... ....#######.# .## ............# ....#####.#.### .......#.###.. .......##.#.### ..............# ...........##.# You could see Sigmund, a hobgoblin and a rat. Vanquished Creatures 2 dart slugs (D:1) 7 endoplasms (D:1) A hobgoblin (D:1) 2 bats A frilled lizard (D:1) A goblin (D:1) 4 kobolds 3 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Coket the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 220 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 223 | D:1 | Learned a level 2 spell: Searing Ray 1104 | D:2 | Encountered Sigmund 1115 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic D:2: layout_loops_cross, basic_altar, shapermc_ecumenical_altar_rom_forum, minmay_door_square, minmay_misc_feat_four_crosses, minmay_stone_trees_small, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.9 Spellcasting | | 3.4 Conjurations | | 4.6 Action || total ---------------------------++------- Cast: Magic Dart || 39 Searing Ray || 2 Armour: Robe || 7 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1115 | 1071 | 44 | 0 | 978 | 2 | 557.5 | Dungeon | 1115 | 1071 | 44 | 0 | 978 | 2 | 557.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1011 daAuts D:2: 104 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+