Dungeon Crawl Stone Soup version 0.35-a0-257-gf9e06672e4 (webtiles) character file. Game seed: 18347172567060987520 571 Coket the Magician (level 7, -2/36 HPs) Began as a Deep Elf Conjurer on Apr 6, 2026. Slain by a river rat (7 damage) ... on level 4 of the Dungeon. The game lasted 00:02:24 (2553 turns). Coket the Magician (Deep Elf Conjurer) Turns: 2553, Time: 00:02:25 Health: -2/36 AC: 2 Str: 4 XL: 7 Next: 11% Magic: 15/18 EV: 12 Int: 25 God: Gold: 234 SH: 0 Dex: 13 Spells: 8/19 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.72/turn %: no passive effects @: very slow A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 234 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of magic regeneration (worn) Wands e - a wand of charming (12) a - a wand of flame (19) Scrolls c - 2 scrolls of enchant weapon {unknown} e - 6 scrolls of identify {unknown} h - a scroll of silence {unknown} j - a scroll of enchant armour {unknown} k - 2 scrolls of acquirement {unknown} l - 3 scrolls of poison {unknown} m - a scroll of torment {unknown} n - a scroll of noise {unknown} o - a scroll of fog {unknown} Potions g - a potion of magic d - a potion of ambrosia {unknown} f - a potion of haste {unknown} p - a potion of heal wounds {unknown} Skills: - Level 4.0 Dodging - Level 5.0 Stealth + Level 6.5 Spellcasting + Level 6.5 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 19% 4 d - Fulminant Prism Conj/Alch 12% 3d8 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 96% 1d9 1% 1 Sandblast Erth 16% 2d6 7% 1 Grave Claw Necr 16% 2d8 11% 2 Brom's Barrelling Bould Conj/Erth 24% 2d6 19% 4 Awaken Armour Erth/Frge 16% N/A 56% 4 Dimensional Bullseye Hex/Tloc 4% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) The river rat bites you. x2 The searing ray misses the river rat. The river rat closely misses you. The river rat bites you. The searing ray hits the river rat! You kill the river rat! You hear a splash. The river rat bites you. You stop channelling your searing ray. The river rat barely misses you. You see here a river rat corpse. The river rat bites you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (80% to hit) You focus your ray upon the river rat. The searing ray misses the river rat. The searing ray hits the rat! You kill the rat! The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) The river rat bites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the river rat. The river rat is moderately wounded. The river rat barely misses you. The searing ray hits the river rat. The river rat is severely wounded. The river rat bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (severely wounded, 80% to hit) You focus your ray upon the river rat. The searing ray misses the river rat. (Press . to maintain the ray.) The river rat bites you! You die... ##.....#............# #######..##........# #...#........###### #.#.......†........ #.##.........###### .##########~~...# ## #~~~..# ##~#######~#...##. #~~~~@r††#~~~...<. ########~#~#~..#.# #~~~~~#~~~~...# #~~~~#~#~#~#~...## ### #~#~#~#~..... ~~#~~~# ..##. ######## .... .$.. .... You could see a river rat. Vanquished Creatures Grinder (D:3) A phantom (D:4) A howler monkey (D:4) A bombardier beetle (D:3) Jessica (D:2) An iguana (D:4) Ijyb (D:3) 7 adders A river rat (D:4) A shadow imp (D:4) 4 dart slugs 5 orcs (D:3) 2 ribbon worms 4 hobgoblins 2 jackals (D:2) 2 quokkas 11 ball pythons 7 bats 11 endoplasms 2 frilled lizards 6 goblins 8 kobolds 8 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Coket the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 180 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 184 | D:1 | Learned a level 2 spell: Searing Ray 826 | D:2 | Encountered Jessica 837 | D:2 | Killed Jessica 838 | D:2 | Reached XP level 3. HP: 5/19 MP: 3/10 1023 | D:2 | Reached XP level 4. HP: 23/24 MP: 7/11 1142 | D:2 | Reached skill level 5 in Conjurations 1562 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1567 | D:2 | Learned a level 4 spell: Fulminant Prism 1758 | D:3 | Found Ibbier's One-of-a-Kind Rings. 1786 | D:3 | Encountered Grinder 1811 | D:3 | Killed Grinder 1812 | D:3 | Reached skill level 5 in Spellcasting 1812 | D:3 | Reached XP level 5. HP: 28/28 MP: 1/14 1812 | D:3 | Reached XP level 6. HP: 32/32 MP: 1/16 1976 | D:3 | Encountered Ijyb 1990 | D:3 | Killed Ijyb 2115 | D:3 | Reached skill level 5 in Stealth 2480 | D:4 | Reached XP level 7. HP: 36/36 MP: 16/18 2553 | D:4 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_ring D:2: layout_loops_ring, palyth_stone_intersect, minmay_fractal_squares_gapless_5, uniq_jessica D:3: minmay_diamond_boxcup, layout_rooms, amcnicky_mini_rare_corridor_liquid, nicolae_shop_unique_rings, uniq_ijyb, uniq_grinder D:4: layout_rooms, mainiacjoe_overflow_catwalk, mainiacjoe_overflow_surrounded_room, serial_shops, shop, lightli_sewer_entry_pipes Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 5 | 5.0 Dodging | 3 4 | 4.0 Conjurations | 5 6 | 6.5 Spellcasting | 5 6 | 6.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 64 | 122 | || 186 Searing Ray | 1 | 8 | 4 || 13 Armour: Robe | 3 | 16 | 9 || 28 Dodge: Dodged | 5 | 16 | 6 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2564 | 2527 | 37 | 0 | 2115 | 4 | 641.0 | Dungeon | 2564 | 2527 | 37 | 0 | 2115 | 4 | 641.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 928 daAuts D:1: 781 daAuts D:3: 678 daAuts D:4: 176 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+