Dungeon Crawl Stone Soup version 0.35-a0-257-gf9e06672e4 (webtiles) character file. Game seed: 10676470651146287579 37 Coket the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Apr 6, 2026. Slain by Sigmund ... wielding a +0 heavy scythe (21 damage) ... on level 2 of the Dungeon. The game lasted 00:01:08 (680 turns). Coket the Conjurer (Deep Elf Conjurer) Turns: 680, Time: 00:01:09 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 21% Magic: 4/10 EV: 11 Int: 24 God: Gold: 57 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: confused A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of berserk rage {unknown} j - a potion of enlightenment {unknown} k - a potion of moonshine {unknown} Skills: + Level 3.0 Dodging + Level 3.1 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 60% 1d6 3% 1 Ensorcelled Hibernation Hex/Ice 8% N/A 16% 2 Passwall Erth 4% N/A 30% 3 Summon Ice Beast Ice/Summ 4% N/A 30% 3 Fulminant Prism Conj/Alch 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Silence Hex/Air 2% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the frilled lizard! You hear an angry hiss. You encounter an adder. You encounter Sigmund the Dreaded. He is wielding a +0 heavy scythe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (66% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The searing ray hits the adder. The adder is severely wounded. The adder misses you. Sigmund misses you. You stop channelling your searing ray. The adder barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 66% to hit) You focus your ray upon the adder. The searing ray hits the adder! You kill the adder! The searing ray misses Sigmund. (Press . to maintain the ray.) Sigmund gestures at you while chanting. You are confused. Your Dodging skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You stop channelling your searing ray. Sigmund gestures at you while chanting. The puff of flame misses you. Sigmund attacks as he pursues you! Sigmund hits you from afar with a +0 heavy scythe!! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. #.############# #.............##+## #############.#~~~# #.'~~~+ ## ###.#~~~# ..# #...##+## .:.# #.### †...# #.######.....# #.@.@..'.....# ########.....# ...:# ...# ### You could see Sigmund. Vanquished Creatures An adder (D:2) 3 dart slugs (D:1) 5 endoplasms (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A ball python (D:1) 3 bats (D:1) 4 frilled lizards 3 goblins (D:1) A kobold (D:1) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Coket the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 122 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 138 | D:1 | Learned a level 2 spell: Searing Ray 301 | D:1 | Found a faded altar of an unknown god. 670 | D:2 | Encountered Sigmund 677 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 680 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_rooms, hellmonk_ecumenical_altar_zigzags D:2: layout_basic, serial_shops, shop_statue, kennysheep_generic_room_4, minmay_liquid_box, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | 3 | 3.0 Spellcasting | | 3.6 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 43 Searing Ray || 2 Armour: Robe || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 680 | 659 | 21 | 0 | 557 | 2 | 340.0 | Dungeon | 680 | 659 | 21 | 0 | 557 | 2 | 340.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 636 daAuts D:2: 44 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+