Dungeon Crawl Stone Soup version 0.35-a0-290-g6208fce011 (webtiles) character file. Game seed: 15511499832251611597 24 Coket the Conjurer (level 2, -5/15 HPs) Began as a Deep Elf Conjurer on Apr 17, 2026. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 2 of the Dungeon. The game lasted 00:01:17 (1149 turns). Coket the Conjurer (Deep Elf Conjurer) Turns: 1149, Time: 00:01:17 Health: -5/15 AC: 3 Str: 4 XL: 2 Next: 79% Magic: 0/8 EV: 11 Int: 22 God: Gold: 52 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Scrolls t - a scroll of teleportation i - 5 scrolls of identify p - a scroll of poison Potions g - a potion of magic d - a potion of might {unknown} Skills: + Level 2.9 Dodging + Level 3.1 Stealth + Level 3.4 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 10% N/A 19% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Polar Vortex Ice 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: an orc, wielding a +0 dagger (lightly wounded, 79% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The searing ray hits the orc! You kill the orc! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail (79% to hit) You focus your ray upon the orc priest. The searing ray misses the orc priest. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is lightly wounded. The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray misses the orc priest. You finish channelling your searing ray. The orc priest hits you with a +0 flail! Ouch! That really hurt! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail (severely wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is almost dead. The orc priest closely misses you. You hit the orc priest. The orc priest is almost dead. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... #............. ##.#.o#.#..##. # ######.#..#.#..##. . ................... #.##.##.###.o#.#.###. .###.##.##.# #..#..... ........##.###..####### ...................... .......@o†............ ...........###†....... ..#####.##.# #..###### ###### #### You could see an orc priest. Vanquished Creatures An orc (D:2) 2 endoplasms (D:1) 2 hobgoblins A quokka (D:1) 2 ball pythons (D:1) 3 bats 4 frilled lizards 4 goblins (D:1) 4 kobolds (D:1) 5 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Coket the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 208 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 229 | D:1 | Learned a level 2 spell: Searing Ray 1149 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_basic, grunt_decor_fettered, minmay_tree_intersection, nicolae_houndstooth_variations, dk_noncrumbling_2 D:2: cheibrodos_pilgrimage, layout_basic, hangedman_decor_clover_reticule, grunt_ministairs_3 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | | 2.9 Spellcasting | | 3.4 Conjurations | | 4.6 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Magic Dart || 47 Searing Ray || 2 Read: Identify || 2 Armour: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1148 | 1074 | 74 | 0 | 928 | 2 | 574.0 | Dungeon | 1148 | 1074 | 74 | 0 | 928 | 2 | 574.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1005 daAuts D:2: 143 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+