Dungeon Crawl Stone Soup version 0.35-a0-290-g6208fce011 (webtiles) character file. Game seed: 108216514430788216 37 Coket the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Apr 17, 2026. Slain by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:45 (1078 turns). Coket the Conjurer (Deep Elf Conjurer) Turns: 1078, Time: 00:00:45 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 21% Magic: 6/10 EV: 11 Int: 24 God: Gold: 34 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Armour a - a +0 robe (worn) Talismans b - a storm talisman Scrolls i - a scroll of identify Potions g - a potion of magic h - 2 potions of haste f - a potion of ambrosia {unknown} j - a potion of moonshine {unknown} Skills: + Level 3.0 Dodging + Level 3.1 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Gloom Hex/Necr 8% N/A 30% 3 Teleport Other Tloc 4% N/A 30% 3 Fulminant Prism Conj/Alch 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the kobold! Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Search for what [? for help]? . You see here a rat skeleton. You see here a storm talisman. b - a storm talisman Okay, then. As you read the scroll labelled ATUG VOLIASOSK, it crumbles to dust. It is a scroll of identify. d -> h - 2 potions of haste; c -> i - a scroll of identify There is a stone staircase leading down here. You climb downwards. You encounter Terence the Veteran. He is wielding a +0 flail. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (asleep, 100% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is lightly wounded. Terence shouts! (Press . to maintain the ray.) Terence hits you with a +0 flail! Ouch! That really hurt! The searing ray hits Terence. Terence is lightly wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The searing ray misses Terence. Terence barely misses you. The searing ray misses Terence. You finish channelling your searing ray. Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ## ######..#.#. #..@@....... #.....###.#. #.....# #.....# #.....# ####.## #.# #.# You could see Terence. Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) An endoplasm (D:1) 5 hobgoblins (D:1) 4 ball pythons (D:1) 3 bats (D:1) 4 frilled lizards (D:1) 2 goblins (D:1) 5 kobolds (D:1) 4 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Coket the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 107 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 110 | D:1 | Learned a level 2 spell: Searing Ray 531 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 1074 | D:2 | Encountered Terence 1078 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_loops_ring, kennysheep_decorative_pillar, grunt_decor_clamped D:2: layout_basic, nicolae_shop_antique_consumables, dreamdust_princess_bridge, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | 3 | 3.0 Spellcasting | | 3.6 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 51 Searing Ray || 1 Read: Identify || 1 Armour: Robe || 6 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1078 | 987 | 91 | 0 | 869 | 2 | 539.0 | Dungeon | 1078 | 987 | 91 | 0 | 869 | 2 | 539.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1074 daAuts D:2: 4 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+