Dungeon Crawl Stone Soup version 0.35-a0-290-g6208fce011 (webtiles) character file. Game seed: 15160509344567858551 26 Coket the Conjurer (level 2, -16/15 HPs) Began as a Deep Elf Conjurer on Apr 17, 2026. Demolished by Sigmund ... wielding a +1 scythe of distortion (21 damage) ... on level 2 of the Dungeon. The game lasted 00:00:35 (903 turns). Coket the Conjurer (Deep Elf Conjurer) Turns: 903, Time: 00:00:36 Health: -16/15 AC: 2 Str: 4 XL: 2 Next: 89% Magic: 1/8 EV: 11 Int: 22 God: Gold: 92 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} d - a scroll of teleportation {unknown} e - a scroll of enchant armour {unknown} h - 3 scrolls of identify {unknown} Potions g - a potion of magic f - a potion of heal wounds {unknown} j - a potion of enlightenment {unknown} k - 2 potions of curing {unknown} l - a potion of mutation {unknown} Skills: + Level 3.0 Dodging + Level 3.1 Stealth + Level 3.5 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The magic dart hits Sigmund. Sigmund is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +1 scythe of distortion and wearing a +0 robe (moderately wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is heavily wounded. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is severely wounded. Sigmund gestures at you while chanting. The puff of flame hits you. The searing ray misses Sigmund. The searing ray hits Sigmund. Sigmund is almost dead. You finish channelling your searing ray. Sigmund barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +1 scythe of distortion and wearing a +0 robe (almost dead, 100% to hit) The magic dart hits Sigmund. Sigmund is almost dead. Sigmund attacks as he pursues you! Sigmund hits you from afar with a +1 scythe of distortion. Space warps horribly around you!! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. #.###.### #)....######+# ### .............# #.# .........##### #.# .........# #.# ### .........# #.# .... .........#### #.# ..... ............#####.#...... ...########.....@.@...... ~~≈ #######.#...... .. ......... ..##...... ##. ...... .. ##### .# #. You could see Sigmund. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 hobgoblins (D:1) 2 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) 3 endoplasms (D:1) A frilled lizard (D:1) 3 goblins (D:1) A kobold (D:1) 18 creatures vanquished. Vanquished Creatures (others) A minotaur (D:1) A demonspawn (D:1) A vine stalker (D:1) A djinni (D:1) A demigod (D:1) A tengu (D:1) 3 centaurs (D:1) A mummy (D:1) 2 poltergeists (D:1) 12 creatures vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Coket the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D:1 | Encountered a demigod 0 | D:1 | Encountered a centaur 0 | D:1 | Encountered a centaur 0 | D:1 | Encountered a djinni 0 | D:1 | Encountered a kraken 0 | D:1 | Encountered a minotaur 0 | D:1 | Encountered a demonspawn 0 | D:1 | Encountered a centaur 0 | D:1 | Encountered a tengu 0 | D:1 | Encountered a vine stalker 3 | D:1 | Killed a vine stalker 3 | D:1 | Killed a tengu 5 | D:1 | Killed a centaur 7 | D:1 | Killed a centaur 11 | D:1 | Killed a djinni 13 | D:1 | Killed a minotaur 14 | D:1 | Killed a centaur 15 | D:1 | Killed a demigod 20 | D:1 | Killed a demonspawn 180 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 226 | D:1 | Learned a level 2 spell: Searing Ray 894 | D:2 | Encountered Sigmund 903 | D:2 | Demolished by Sigmund Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_kraken_aquarium_a, layout_loops_cross D:2: layout_rooms, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_a, chequers_serial_rivers_small_a, chequers_serial_rivers_small_a, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_b, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Stealth | 3 | 3.1 Spellcasting | | 3.5 Conjurations | | 4.6 Action || total ---------------------------++------- Cast: Magic Dart || 42 Searing Ray || 1 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 903 | 881 | 22 | 0 | 754 | 2 | 451.5 | Dungeon | 903 | 881 | 22 | 0 | 754 | 2 | 451.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 786 daAuts D:2: 117 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+