Dungeon Crawl Stone Soup version 0.35-a0-290-g6208fce011 (webtiles) character file. Game seed: 5866818338371190383 203 Coket the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Apr 17, 2026. Slain by a rock fish (6 damage) ... on level 4 of the Dungeon. The game lasted 00:01:30 (2655 turns). Coket the Conjurer (Deep Elf Conjurer) Turns: 2655, Time: 00:01:31 Health: -1/28 AC: 7 Str: 4 XL: 5 Next: 51% Magic: 1/13 EV: 12 Int: 25 God: Gold: 120 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) c - +2 helmet rElec . (100%) e - +1 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 120 gold pieces. Inventory: Missiles b - 3 throwing nets Armour a - a +0 robe (worn) c - a +2 helmet (worn) e - a +1 cloak (worn) Jewellery d - an amulet of wildshape Scrolls c - a scroll of silence {unknown} e - a scroll of poison {unknown} h - a scroll of teleportation {unknown} a - a scroll of enchant armour f - a scroll of fear m - a scroll of blinking {unknown} o - a scroll of noise {unknown} q - a scroll of immolation {unknown} u - a scroll of identify {unknown} Potions g - a potion of magic d - 2 potions of haste {unknown} f - a potion of invisibility {unknown} n - a potion of might {unknown} p - a potion of lignification {unknown} Skills: + Level 4.0 Dodging + Level 4.3 Stealth + Level 4.6 Spellcasting + Level 5.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 28% 4 d - Fulminant Prism Conj/Alch 9% 3d7 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dispel Undead Necr 5% 3d7 65% 4 Summon Seismosaurus Egg Summ/Erth 5% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Trog Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (heavily wounded, 87% to hit) You focus your ray upon the rock fish. The searing ray hits the rock fish. The rock fish is almost dead. The searing ray misses the rock fish. (Press . to maintain the ray.) The rock fish bites you but does no damage. The searing ray hits the rock fish but does no damage. The rock fish is almost dead. The rock fish barely misses you. The rock fish bites you! The searing ray hits the rock fish! You kill the rock fish! The rock fish bites you! Your Dodging skill increases to level 4! You stop channelling your searing ray. You see here a +0 club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (88% to hit) You focus your ray upon the rock fish. The searing ray hits the rock fish! The rock fish is heavily wounded. (Press . to maintain the ray.) The rock fish closely misses you. The searing ray hits the rock fish but does no damage. The rock fish is heavily wounded. The rock fish misses you. The searing ray hits the rock fish. The rock fish is heavily wounded. The rock fish bites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the rock fish but does no damage. The rock fish is heavily wounded. You finish channelling your searing ray. The rock fish bites you. You die... ..#.....####.########### ...........#.#.........# ..#.#..................# ...#....###...#.<.......# #.....######..#.........# ..#.......#.####.####### ....# #....###.# ...# ###......# #.. #.#.@### #..F..## ...######..)...# ...)))$.>.####.# ........#.# ### .....##...# .... ##..# ... ##.# .. ### You could see a rock fish. Vanquished Creatures A rock fish (D:4) A hound (D:3) A clockroach (D:4) 3 gnolls (D:4) 3 adders (D:3) A ribbon worm (D:3) 3 endoplasms 5 hobgoblins 6 jackals An orc (D:3) A quokka (D:3) 4 ball pythons 3 bats 2 frilled lizards 7 goblins 4 kobolds 5 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Coket the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 462 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 465 | D:1 | Learned a level 2 spell: Searing Ray 1940 | D:3 | Reached XP level 3. HP: 19/19 MP: 5/10 2154 | D:3 | Found an opulent altar of Gozag. 2164 | D:3 | Found a bloodstained altar of Trog. 2222 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 2252 | D:3 | Reached skill level 5 in Conjurations 2479 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2484 | D:3 | Learned a level 4 spell: Fulminant Prism 2594 | D:4 | Reached XP level 5. HP: 28/28 MP: 7/13 2655 | D:4 | Slain by a rock fish Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_ring, serial_co_window_serial, co_window_corner_a, co_window_paths_b, co_window_cross_1, co_window_paths_b, co_window_cross_1, co_window_paths_b, co_window_of_opportunity_a, co_window_corner_b, co_window_unsneaky_path_b, co_window_paths_c, co_window_broadway_a, co_window_corner_ca, glass_columns_a D:2: layout_basic D:3: layout_basic, old_standard_altar, nicolae_overflow_four_foyers_diagonal D:4: layout_rooms, zin_treasury Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.3 Dodging | 3 4 | 4.0 Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 77 | 42 || 119 Searing Ray | | 4 || 4 Read: Fear | | 1 || 1 Enchant armour | | 1 || 1 Revelation | | 1 || 1 Armour: Robe | 3 | 11 || 14 Dodge: Dodged | 2 | 7 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2654 | 2441 | 213 | 0 | 2150 | 4 | 663.5 | Dungeon | 2654 | 2441 | 213 | 0 | 2150 | 4 | 663.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1207 daAuts D:2: 723 daAuts D:3: 559 daAuts D:4: 164 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+