Dungeon Crawl Stone Soup version 0.35-a0-290-g6208fce011 (webtiles) character file. Game seed: 4692321973813200527 23 Coket the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Apr 20, 2026. Slain by a sleepcap (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:07 (783 turns). Coket the Conjurer (Deep Elf Conjurer) Turns: 783, Time: 00:01:08 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 75% Magic: 1/8 EV: 11 Int: 22 God: Gold: 47 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of protection from cold HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a scarf of shadows c - a scarf of shadows Jewellery d - a ring of protection from cold (worn) e - an amulet of reflection Scrolls c - 2 scrolls of poison {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} h - a scroll of fear {unknown} j - a scroll of noise {unknown} k - a scroll of immolation {unknown} Potions g - a potion of magic f - a potion of enlightenment {unknown} l - a potion of invisibility {unknown} Skills: + Level 2.9 Dodging + Level 3.0 Stealth + Level 3.4 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 6% 2d2 19% 2 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (heavily damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap is severely damaged. The sleepcap misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap is severely damaged. The sleepcap closely misses you. The sleepcap attacks as it pursues you! The sleepcap barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is severely damaged. The sleepcap closely misses you. You hit the sleepcap but do no damage. The sleepcap is severely damaged. The sleepcap releases spores at you. You hit the sleepcap but do no damage. The sleepcap is severely damaged. The sleepcap closely misses you. You see here a rat corpse. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you but does no damage. The sleepcap releases spores at you. You die... #..##.## ##.#...###.. #.......... #.#...###.# ### ####.#...###.# ...# ##....>.#.....# #.####...#)#...##### #...f†......<.## #.#@##...###### ###.#.###.## ###...#.###.# #.#.#.#.#.#.#†# ..............# #.#.#.#.#.#.#.# ....†...<.....# #)#.#.#.#.#.#.# ...........>..# You could see a sleepcap. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 2 hobgoblins (D:1) 2 quokkas 2 ball pythons (D:1) 3 bats 3 endoplasms (D:1) A frilled lizard (D:1) 2 goblins (D:2) 2 kobolds (D:1) 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Coket the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 279 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 305 | D:1 | Learned a level 2 spell: Searing Ray 783 | D:2 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_loops_ring D:2: layout_loops_ring, ebering_ecumenical_altar_ruins, minivault_19, st_stairs_13 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.9 Spellcasting | | 3.4 Conjurations | | 4.6 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Cast: Magic Dart || 56 Searing Ray || 2 Armour: Robe || 8 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 783 | 777 | 6 | 0 | 642 | 2 | 391.5 | Dungeon | 783 | 777 | 6 | 0 | 642 | 2 | 391.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 620 daAuts D:2: 162 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+