Dungeon Crawl Stone Soup version 0.35-a0-290-g6208fce011 (webtiles) character file. Game seed: 12225402301569827685 1307 Coket the Magician (level 8, -2/45 HPs) Began as a Deep Elf Conjurer on Apr 20, 2026. Was an Initiate of Vehumet. Shot with an arrow by a centaur (5 damage) ... on level 7 of the Dungeon. The game lasted 00:03:46 (4405 turns). Coket the Magician (Deep Elf Conjurer) Turns: 4405, Time: 00:03:47 Health: -2/45 AC: 4 Str: 4 XL: 8 Next: 32% Magic: 19/20 EV: 12 Int: 29 God: Vehumet [......] Gold: 283 SH: 6 Dex: 13 Spells: 10/21 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) d - +2 buckler rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) e - +1 cloak "Bayt" {Int+3} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ c - ring of protection from cold HPRegen 0.27/turn (no ring) MPRegen 0.34/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 283 gold pieces. Inventory: Missiles b - a throwing net Armour a - a +0 robe (worn) d - a +2 buckler (worn) e - the +1 cloak "Bayt" (worn) {Int+3} (You found it on level 4 of the Dungeon) Int+3: It affects your intelligence (+3). It cannot be enchanted further. f - the orb "Direetweg" {Mayhem, Fire} (You took it off a kobold geomancer on level 5 of the Dungeon) Fire: It increases the power of your Fire spells. Jewellery c - a ring of protection from cold (worn) Wands b - a wand of quicksilver (7) Scrolls b - 3 scrolls of blinking e - a scroll of revelation {unknown} h - a scroll of brand weapon {unknown} k - a scroll of enchant armour {unknown} c - 2 scrolls of identify {unknown} m - a scroll of poison {unknown} q - a scroll of immolation {unknown} u - 2 scrolls of amnesia {unknown} v - a scroll of enchant weapon {unknown} Potions g - 2 potions of magic d - 2 potions of moonshine {unknown} f - a potion of ambrosia {unknown} j - a potion of brilliance {unknown} l - 2 potions of curing {unknown} n - 4 potions of heal wounds {unknown} o - 2 potions of might {unknown} p - a potion of enlightenment {unknown} s - a potion of resistance {unknown} Skills: + Level 2.8 Fighting - Level 5.0 Dodging - Level 5.0 Stealth + Level 2.9 Shields + Level 7.0 Spellcasting + Level 7.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 22% 4 d - Fulminant Prism Conj/Alch 15% 3d10 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 2% 1 Slow Hex 40% N/A 10% 1 Lesser Beckoning Tloc 20% N/A 14% 2 Maxwell's Portable Pile Tloc 10% (3-9)d3 28% 3 Ozocubu's Armour Ice 10% N/A 28% 3 Summon Ice Beast Ice/Summ 10% N/A 28% 3 Tukima's Dance Hex 10% N/A 28% 3 Eringya's Surprising Cr Summ 10% N/A 67% 4 Curse of Agony Necr 10% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Fedhas Gozag Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (heavily wounded, 85% to hit) You focus your ray upon the gnoll bouda. The searing ray hits the gnoll bouda. The gnoll bouda is heavily wounded. (Press . to maintain the ray.) The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. The searing ray hits the gnoll bouda. You kill the gnoll bouda! Vehumet accepts your kill. Your Conjurations skill increases to level 7! You stop channelling your searing ray. Magic restored. You open the door. There is an open door here. You now have 283 gold pieces (gained 13). You encounter a centaur. It is carrying a +0 shortbow. The magic dart hits the centaur. The centaur is lightly wounded. The centaur shouts! You hear a shout! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! A centaur is nearby! The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow closely misses you. The magic dart hits the centaur. The centaur is moderately wounded. A centaur is nearby! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. You die... ##.######....... #+####.####......... #................... ######.####......... .######'#########.... ..................... ..####...........#.## #...........# #..@........# ##.##.......# #.###......# ### ......# ..c...# ......# ......# ......# You could see a centaur. Vanquished Creatures Sigmund (D:5) Eustachio (D:4) A kobold geomancer (D:5) An ice beast (D:5) An ogre (D:5) A phantom (D:5) A kobold brigand (D:4) A scorpion (D:6) 2 bombardier beetles 2 hounds (D:5) A gnoll bouda (D:7) A sleepcap (D:5) 3 iguanas 4 clockroaches 2 gnolls (D:7) 11 adders A white imp (D:5) 5 dart slugs A ribbon worm (D:4) 11 endoplasms 5 hobgoblins 2 jackals (D:2) 3 quokkas 4 ball pythons 3 bats A frilled lizard (D:4) 3 goblins 7 kobolds 5 rats 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Coket the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 511 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 949 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1215 | D:2 | Learned a level 2 spell: Searing Ray 1356 | D:3 | Found a faded altar of an unknown god. 1889 | D:4 | Reached XP level 4. HP: 24/24 MP: 6/11 1917 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 1933 | D:4 | Reached skill level 5 in Conjurations 2170 | D:4 | Reached XP level 5. HP: 16/28 MP: 1/13 2355 | D:4 | Reached XP level 6. HP: 22/32 MP: 3/15 2511 | D:4 | Found a statue of an orb of winter. 2514 | D:4 | Found a staircase to the Ecumenical Temple. 2516 | D:4 | Found a statue of an orb of winter. 2525 | D:4 | Reached skill level 5 in Spellcasting 2528 | Temple | Entered the Ecumenical Temple 2550 | Temple | Became a worshipper of Vehumet 2550 | Temple | Offered knowledge of Shock by Vehumet. 2678 | D:4 | Identified the +1 cloak "Bayt" {Int+3} 2866 | D:4 | Encountered Eustachio 2877 | D:4 | Killed Eustachio 2878 | D:4 | Reached skill level 5 in Stealth 3052 | D:4 | Reached skill level 1 in Shields 3250 | D:5 | Entered Level 5 of the Dungeon 3255 | D:5 | Reached skill level 1 in Fighting 3255 | D:5 | Reached XP level 7. HP: 38/38 MP: 11/17 3260 | D:5 | Learned a level 4 spell: Fulminant Prism 3343 | D:5 | Reached skill level 5 in Dodging 3672 | D:5 | Identified the orb "Direetweg" {Mayhem, Fire} 3775 | D:5 | Encountered Sigmund 3778 | D:5 | Killed Sigmund 3779 | D:5 | Reached XP level 8. HP: 45/45 MP: 15/20 4339 | D:6 | You fall into a shaft and drop 1 floor! 4405 | D:7 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic D:2: layout_loops_ring D:3: layout_basic, ebering_ecumenical_altar_box D:4: layout_basic, minmay_temple_entry_overgrown, lexackson_kobold_supper, uniq_eustachio D:5: layout_rooms, serial_bayou, serial_bayou_shore_a, serial_bayou_ford_a, serial_bayou_shore_a, serial_bayou_pond_d, serial_bayou_shore_a, uniq_sigmund D:6: layout_cave_pools, serial_shops, nicolae_shop_stone, minmay_misc_feat_rugged, uniq_crazy_yiuf_cottage D:7: kennysheep_housing_project, layout_basic, serial_shops, nicolae_shop_crystal, serial_park_tiny_2, st_stairs_3 Temple: nicolae_temple_superstar Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 | 5.0 Dodging | 3 4 5 | 5.0 Spellcasting | 4 5 6 7 | 7.0 Conjurations | 5 6 7 | 7.0 Shields | 1 2 | 2.9 Fighting | 1 2 | 2.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 85 | 65 | 80 || 230 Searing Ray | | 12 | 14 || 26 Read: Blinking | 1 | | || 1 Armour: Robe | 1 | 20 | 27 || 48 Dodge: Dodged | 1 | 16 | 19 || 36 Block: Buckler | | 1 | 6 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4441 | 4165 | 276 | 0 | 3614 | 8 | 555.1 | Dungeon | 4406 | 4161 | 245 | 0 | 3614 | 7 | 629.4 | Temple | 34 | 3 | 31 | 0 | 0 | 1 | 34.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1378 daAuts D:5: 996 daAuts D:2: 748 daAuts D:3: 612 daAuts D:1: 476 daAuts D:6: 128 daAuts D:7: 66 daAuts Temple: 34 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 25520 | 15 | 22 | 0 | 0 | 0 | 10 | 10 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 4 | 12 || 16 Kill Undead | 0 | 0 | 1 || 1 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 6 | 19 || 25 Kill Undead | 0 | 0 | 1 || 1 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++-------