Dungeon Crawl Stone Soup version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 17043242265691451765 23 Coo1 the Conjurer (level 2, 0/20 HPs) Began as an Armataur Conjurer on Oct 31, 2024. Killed by divine providence ... invoked by an orc priest (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:46 (268 turns). Coo1 the Conjurer (Armataur Conjurer) Turns: 268, Time: 00:02:46 Health: 0/20 AC: 4 Str: 12 XL: 2 Next: 75% Magic: 5/5 EV: 8 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 2/5 levels left rFire . . . h - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 1.41/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons h - a +0 quarterstaff (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of teleportation {unknown} e - a scroll of poison {unknown} f - a scroll of revelation {unknown} Potions b - a potion of magic Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.3 Spellcasting + Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17731 Altars: Gozag Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (72% to hit) The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) Things that are here: a +0 dagger; a goblin corpse Found an opulent altar of Gozag. HP restored. An orc comes into view. It is wielding a +0 dagger. You roll towards the orc! An orc comes into view. It is wielding a +0 club. An orc comes into view. It is wielding a +0 hand axe. You roll towards the orc! An orc comes into view. It is wielding a +0 mace. An orc priest comes into view. It is wielding a +0 dagger. The orc shouts! The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, 78% to hit) The searing ray misses the orc. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc shouts! The orc hits you but does no damage. The searing ray hits the orc! You kill the orc! The orc priest looks encouraged for a moment. The searing ray misses the orc. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #...... #...... ##.#.PP #..... #...P. ##..P. #..P. ################## #..P. o.oo..)@.........# ##.P. ################.# ##... #.###..PP #.##..... #........ ######### You could see an orc priest and 2 orcs. Vanquished Creatures An adder (D:3) A dart slug (D:3) 2 orcs (D:3) An endoplasm (D:3) 2 jackals (D:3) A kobold (D:3) A bat (D:3) A goblin (D:3) A rat (D:3) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Coo1 the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 190 | D:3 | Reached XP level 2. HP: 9/20 MP: 1/5 193 | D:3 | Learned a level 2 spell: Searing Ray 234 | D:3 | Reached skill level 4 in Conjurations 240 | D:3 | Found an opulent altar of Gozag. 268 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic D:2: layout_loops_ring, uniq_sigmund D:3: layout_basic, nicolae_overflow_crystal_walls, marbit_many_paths, nicolae_qazlal_style_of_elements, mainiacjoe_overflow_cross_hatched Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.3 Conjurations | 4 | 4.0 Dodging | | 1.3 Stealth | | 2.1 Action || total ---------------------------++------- Melee: Hand axe || 2 Unarmed || 2 Cast: Magic Dart || 15 Searing Ray || 3 Stab: Sleeping || 1 Armour: Robe || 15 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 267 | 267 | 0 | 0 | 0 | 3 | 89.0 | Dungeon | 267 | 267 | 0 | 0 | 0 | 3 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 202 daAuts D:2: 33 daAuts D:1: 31 daAuts