Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 17882145873322678408 23 Coo1 the Conjurer (level 2, -4/20 HPs) Began as an Armataur Conjurer on Nov 21, 2024. Shot with a sling bullet by a goblin (5 damage) ... on level 4 of the Dungeon. The game lasted 00:03:20 (539 turns). Coo1 the Conjurer (Armataur Conjurer) Turns: 539, Time: 00:03:21 Health: -4/20 AC: 4 Str: 12 XL: 2 Next: 75% Magic: 2/4 EV: 8 Int: 18 God: Gold: 58 SH: 0 Dex: 8 Spells: 1/4 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 1.41/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons c - a +0 whip g - a +0 dagger (weapon) Missiles k - 6 curare-tipped darts Armour a - a +0 robe (worn) Scrolls d - 3 scrolls of teleportation {unknown} h - a scroll of vulnerability {unknown} Potions b - a potion of magic e - a potion of curing {unknown} f - a potion of attraction {unknown} i - a potion of enlightenment {unknown} j - a potion of resistance {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting + Level 4.4 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Dazzling Flash Hex/Fire 2% N/A 50% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Curse of Agony Necr 1% N/A 99% 5 Silence Hex/Air 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23461 Temple: D:4-7 Altars: Annotations: D:3 2 transporters, flrzjfgkwk's ghost, amateur OnBe Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History The hobgoblin hits you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray misses the goblin. (Press . to maintain the ray.) The goblin shoots a sling bullet. The sling bullet barely misses you. The goblin shoots a sling bullet. The sling bullet hits you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the goblin! You kill the goblin! The searing ray misses the goblin. (Press . to maintain the ray.) The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * The goblin shoots a sling bullet. The sling bullet hits you but does no damage. The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits the goblin. The goblin is heavily wounded. You stop channelling your searing ray. The goblin shoots a sling bullet. The sling bullet hits you. You die... ###......###..... ##........##..$.# #..........)....### # ..................#.### ......................# ...............<....... ...................#... ...................# ......)@.............. ....g.................. ~....~~.~~~~..~~~..~~.~ ....gg~~~~~~~~~~~~~~≈~~ ~....~~~~~~≈~~~≈~≈~≈≈≈≈ ~.....≈≈≈~≈≈≈~≈≈≈ ##++############ You could see 3 goblins. Vanquished Creatures An adder (D:3) A ball python (D:3) A bat (D:3) An endoplasm (D:1) 2 goblins 2 hobgoblins A quokka (D:1) A frilled lizard (D:2) 3 kobolds 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Coo1 the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 354 | D:3 | Reached skill level 4 in Conjurations 354 | D:3 | Reached XP level 2. HP: 6/20 MP: 0/4 360 | D:2 | Learned a level 2 spell: Searing Ray 494 | D:3 | Found a transporter. 494 | D:3 | Noticed flrzjfgkwk's ghost (amateur OnBe) 496 | D:3 | Found a transporter. 497 | D:3 | Noticed an ogre 497 | D:3 | Noticed an ogre 538 | D:4 | HP: 1/20 [goblin/sling bullet (5)] 539 | D:4 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_loops_ring, serial_co_window_serial, co_window_paths_a, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_of_opportunity_c, co_window_paths_c, co_window_2corner, co_window_2corner, co_window_corner_b, co_window_of_opportunity_c, co_window_of_opportunity_c, co_window_4corner_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, hellmonk_ecumenical_altar_watching_god, grunt_decor_one_mirror D:2: layout_basic D:3: layout_basic, gammafunk_ghost_smash, hangedman_abyss_or_decor_lesser_grid, dreamdust_mushroom_princess, st_stairs_12, grunt_ministairs_2, hangedman_glass_teeth D:4: minmay_goblin_kobold_castle, layout_cave_pools, serial_shops, shop, nicolae_shop_temple_entry_statues_fountains, gup_ossuary_entry_pyramid, uniq_natasha Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.4 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 3 Tailslap || 3 Whip || 1 Dagger || 1 Cast: Magic Dart || 12 Searing Ray || 4 Stab: Sleeping || 2 Armour: Robe || 21 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 538 | 538 | 0 | 0 | 0 | 4 | 134.5 | Dungeon | 538 | 538 | 0 | 0 | 0 | 4 | 134.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 226 daAuts D:2: 212 daAuts D:3: 89 daAuts D:4: 8 daAuts