Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 3448916319207855700 35 Coo1 the Grave Robber (level 3, 0/16 HPs) Began as a Felid Necromancer on Nov 24, 2024. Slain by Terence ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:47 (1082 turns). Coo1 the Grave Robber (Felid Necromancer) Turns: 1082, Time: 00:04:48 Health: 0/16 AC: 1 Str: 4 XL: 3 Next: 17% Magic: 6/7 EV: 18 Int: 18 God: Gold: 66 SH: 0 Dex: 18 Spells: 5/6 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Jewellery h - an amulet of magic regeneration Scrolls c - 2 scrolls of enchant armour {unknown} e - a scroll of enchant weapon {unknown} g - a scroll of torment {unknown} Potions a - a potion of magic b - a potion of curing {unknown} d - a potion of attraction {unknown} f - a potion of haste {unknown} Skills: - Level 4.0 Dodging + Level 2.9 Stealth - Level 2.0 Spellcasting + Level 4.4 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 68% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 34% 2d9 4% 2 Vampiric Draining Necr 17% 2d7 9% 3 Animate Dead Necr 17% N/A 28% 4 Curse of Agony Necr 17% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 16917 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You open the door. There is an open door here. You start resting. Magic restored. You start resting. Terence is nearby! You see here an adder corpse. Terence shouts! Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (moderately wounded, chance to affect: 56%) A fragment of Terence's soul is dislodged from his body. Terence looks weaker. Your soul wisp closely misses Terence. You scratch Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 flail. Your soul wisp barely misses Terence. You scratch Terence. Terence is heavily wounded. Terence barely misses you. Your soul wisp barely misses Terence. You scratch Terence. Terence is heavily wounded. Terence hits you with a +0 flail. A ribbon worm comes into view. Your soul wisp touches Terence but does no damage. You scratch Terence but do no damage. Terence is heavily wounded. Terence closely misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits your soul wisp but does no damage. Your soul wisp touches Terence but does no damage. You scratch Terence but do no damage. Terence is heavily wounded. Terence closely misses you. Your soul wisp touches Terence. You scratch Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 flail. You die... Terence says, "Finally, peace and quiet." . #......## .. .. .. #....... ... .. .#......##... .. .......... .. #......# .. ... #......# .. .. #.†...# .. .. ###.....#####... ## . #.'.....@@*.w... . #####. #.#....###...... # ......###.#....### ...## # ..........#......# ..# # .......†..#......# ... # .........>.......# .. .....#...........# . .... #....##...### ..........#ß...ß# You could see Terence (weak, ally target, soul-splintered), a ribbon worm and a friendly soul wisp (summoned). Vanquished Creatures A bat (D:1) A giant cockroach (D:1) 2 goblins (D:1) A jackal (D:2) A kobold (D:1) 3 quokkas (D:1) 2 rats (D:1) 11 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A dart slug (D:1) A ball python (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A jackal (D:2) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Coo1 the Felid Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 241 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 957 | D:2 | Noticed Terence 968 | D:2 | Slain by Terence 968 | D:2 | Lost a life (0 lives remaining) 999 | D:2 | Reached XP level 3. HP: 8/16 MP: 4/7 1082 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_corners D:2: layout_basic, basic_altar, serial_corexii_hall, corexii_hall_statues_u, corexii_hall_statues_x, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 4 | 4.0 Stealth | | 2.9 Spellcasting | | 2.0 Necromancy | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 66 Bite || 1 Cast: Soul Splinter || 26 Stab: Sleeping || 2 Armour: Skin || 20 Dodge: Dodged || 56