Dungeon Crawl Stone Soup version 0.34.1-5-gfd259fce64 (webtiles) character file. Game seed: 5425435064632402804 42 Corrin the Chiller (level 3, 0/24 HPs) Began as a Merfolk Ice Elementalist on Nov 1, 2026. Slain by a gnoll ... wielding a +0 spear (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:39 (1629 turns). Corrin the Chiller (Merfolk Ice Elementalist) Turns: 1629, Time: 00:03:40 Health: 0/24 AC: 2 Str: 10 XL: 3 Next: 56% Magic: 4/7 EV: 11 Int: 14 God: Gold: 74 SH: 0 Dex: 14 Spells: 1/8 levels left rFire . . . (100%) d - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: freezing walls A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons b - a +0 short sword c - a +0 trident d - a +0 spear (weapon) Armour a - a +0 robe (worn) e - an orb of mayhem Scrolls c - a scroll of immolation {unknown} d - 2 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of revelation {unknown} Potions g - a potion of magic f - 3 potions of resistance {unknown} j - a potion of invisibility {unknown} k - a potion of heal wounds {unknown} l - 3 potions of curing {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth * Level 3.1 Spellcasting + Level 4.9 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 2% 1 c - Ozocubu's Armour Ice 15% N/A 9% 3 s - Frozen Ramparts Ice 30% 1d5 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 9% N/A 24% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History a +0 club; a goblin corpse You open the door. l - 3 bubbling purple potions (gained 2) A gnoll comes into view. Found an orange potion. The gnoll leaves your sight. h - a scroll labelled PUJONO COSO The gnoll shouts! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the gnoll. The gnoll closely misses you. The wall freezes the gnoll but does no damage. The gnoll hits you from afar with a +0 spear. You encounter a goblin. It is wielding a +0 club. The goblin shouts! The wall freezes the gnoll but does no damage. The gnoll hits you from afar with a +0 spear. You reach to attack! You hit the gnoll. The gnoll is moderately wounded. The wall freezes the gnoll but does no damage. The gnoll hits you from afar with a +0 spear. You reach to attack! You closely miss the gnoll. The gnoll is moderately wounded. The wall freezes the gnoll. The gnoll barely misses you. You reach to attack! You hit the gnoll but do no damage. The gnoll is moderately wounded. The wall freezes the gnoll. The gnoll hits you from afar with a +0 spear. The wall freezes the goblin. You are too injured to fight recklessly! Reach: d) +0 spear Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear and wearing a +0 robe (heavily wounded, 65% to hit) You reach to attack! You barely miss the gnoll. The gnoll is heavily wounded. The wall freezes the gnoll but does no damage. The gnoll hits you from afar with a +0 spear! You die... ..# #.##......... ......##### #.##........# ....... #......#'#..# ....... #......#.#..# ....... +......#.#..# #..!.. #......#.#..# #..... .....###.#... #....j########## #.#... #....g.@.....# #.#... #.##########.# #.#..# #.# #.#j.# #.# #.#..# #.# #.#j.# #.# #.#..# #.# #.#..# #.# #.# # #.# #.# # You could see a gnoll and a goblin. Vanquished Creatures A gnoll (D:2) 2 dart slugs A ribbon worm (D:2) 2 hobgoblins (D:1) 3 jackals (D:1) 2 ball pythons (D:1) 5 bats 6 endoplasms 4 goblins 3 kobolds 2 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Corrin the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 334 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 946 | D:2 | Reached XP level 3. HP: 15/24 MP: 2/7 963 | D:1 | Learned a level 3 spell: Frozen Ramparts 967 | D:1 | Learned a level 3 spell: Ozocubu's Armour 1629 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_ring D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.1 Dodging | | 2.6 Stealth | | 2.1 Ice Magic | | 4.9 Action || total ---------------------------++------- Attack: Normal || 39 Melee: Trident || 12 Unarmed || 2 Spear || 25 Cast: Freeze || 42 Frozen Ramparts || 1 Stab: Sleeping || 13 Armour: Robe || 36 Dodge: Dodged || 22