Dungeon Crawl Stone Soup version 0.34-a0-106-ga9c97bacbe (webtiles) character file. Game seed: 5655075358084368147 18 Crankydog the Conjurer (level 2, 0/16 HPs) Began as a Deep Elf Conjurer on June 6, 2025. Slain by a sleepcap (10 damage) ... while put to sleep by a sleepcap... on level 2 of the Dungeon. The game lasted 00:01:18 (1010 turns). Crankydog the Conjurer (Deep Elf Conjurer) Turns: 1010, Time: 00:01:19 Health: 0/16 AC: 2 Str: 4 XL: 2 Next: 51% Magic: 6/8 EV: 2 Int: 22 God: Gold: 95 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . h - +3 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.62/turn %: no passive effects @: sleeping A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons e - a +0 dagger h - a +3 dagger (weapon) Missiles l - 6 poisoned darts Armour a - a +0 robe (worn) Jewellery g - an amulet of magic regeneration (worn) Scrolls d - 2 scrolls of identify f - a scroll of noise {unknown} j - a scroll of blinking {unknown} Potions b - a potion of magic c - 2 potions of enlightenment i - a potion of curing k - a potion of brilliance {unknown} m - a potion of heal wounds {unknown} Skills: + Level 0.5 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History MP Full (8) A sleepcap is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Found a quarterstaff. You see here a +0 short sword. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here 10 gold pieces. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (100% to hit) You focus your ray upon the sleepcap. The searing ray hits the fungus! The fungus begins to die. The fungus is lightly damaged. The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) You lose 2MP, and have [6/8] MP Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the sleepcap! The sleepcap is moderately damaged. The searing ray hits the fungus! The fungus begins to die. The fungus is lightly damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you! Ouch! That really hurt! You die... # #.# ..## #.# #...# #.# ####### # #..##.######.....## # #................### ## ##..........†PP...# .### #........P...P...# ...###.....).P).ß..P..# .#...........P..@fP...# .#####.....^..PP.P....# .# ............PP...)# .# #.#.......#.......## .# #.#..............## .# . ################ ###. %.. .# You could see a sleepcap. Vanquished Creatures A dart slug (D:2) 3 endoplasms (D:1) A ball python (D:1) 6 bats A frilled lizard (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 kobolds (D:1) 3 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crankydog the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 215 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 218 | D:1 | Learned a level 2 spell: Searing Ray 245 | D:1 | Found Bemulo's Antique Weapon Boutique. 1010 | D:2 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, serial_shops, nicolae_shop_overgrown_old_shop, minmay_pentomino_o2 D:2: layout_rooms, dreamdust_mushroom_princess, uniq_sigmund Action || total ---------------------------++------- Cast: Magic Dart || 35 Searing Ray || 2 Use: Scroll || 2 Armour: Robe || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1008 | 882 | 126 | 0 | 761 | 2 | 504.0 | Dungeon | 1008 | 882 | 126 | 0 | 761 | 2 | 504.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 915 daAuts D:2: 92 daAuts